Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Good afternoon to you all.
I've been pondering about creating a GK list, but I don't want to be one of the many players abusing the codex.
I believe in fair fights, and everyone having a good time.
I know it can't always be picture-perfect, as you're always going to run up against a player ( somewhere ) bent on winning every game he/she plays.
Back to the question at hand, what are your suggestions? I do have the codex, and have read the the choices and the "sci-fi fanboy" fluff. I do like the background of Mordain ... Mordian ... whatever his name is ..., and probably take him as one of my HQs ( taking a "named" character for the first time in 40k ).
Still haven't decided if I'd use Inquisitors/henchmen/assassins, but they seem an interesting addition to taking what-his-face
So, brothers and sisters of Chapter 666, blindfold me and push me in the general direction I must go ... and let's see how long it takes me to be ripped apart by demons
Thanks in advance.
Last edited by SheBeast76; September 25th, 2011 at 17:55. Reason: typo
What's ur playstyle can't tell you jack till we know what you wanna play
You like deep striking? Whats your thoughts on all terminators? You like tanks? big expensive deathstar units? Small cheap ones? Bells and whistles or cheap and cheerful? How many points you aiming for? All gks? No gks?
I'm guessing you mean mordrak? He's kinda cool but works with several lists, don't really think there's a particular cookie cutter mordrak build.
Also i don't really get what you want out of this? You say you don't care about winning and don't want "cheese". If this is the case then go out and buy all the models you like the look of and some confused mismatch on the table.
Nobody is abusing the codex. I am yet to see any lists (an not just limited to gk) that are truly undefeatable. "cheese" calling happens due to 2 things usually by inexperienced or ignorant players (usually the latter) who either take ineffective lists that are destined to loose against any well thought out list, or people who lose to lists that have been created with the sole purpose of beating their list. In the majority of cases it will be a mixture of the 2 to some extent.
To provide example. One guy at my gaming club play orcs and brought an army consisting of 180 grots and some deff dreads. The other player took purifiers with incinerators riding in redeemers with some anti tank dreads. Now I'm sure you can guess who won. Was the GK list cheesy? Somewhat considering his opponent, would it be winning any tournaments anytime soon? No. Was the ork list poorly thought out? Definatly.
It's very easy to call cheese wen your having a hard time winning games because your own lists suck. Now I know some codexs are outdated (necrons tau elder springs to mind) and do have a harder time competing with some of the newer codexs but does this warrant calling the new codexs cheese, the game is endlessly evolving it would suck if it didn't, and a lot of player need to evolve with it and realise that the lists they were running 5 years ago will not be as competitive today.
I want to rant more but I hate posting via iPhone.
(edits: iPhone mishaps).
Last edited by Kinsella; September 26th, 2011 at 02:42.
Ouch. A little blunt there, but yeah, I have to agree.
Nothing in the GK codex really screams ZOMG CHEESE to me. Honestly most lists I see (even the purifier-spam and Draigowing) kinda just make me go "meh". Pure GK just isn't that threatening IMO.
Now a well thought-out list with Coteaz, henchmen, and GK support.....that scares the crap out of me. To bad I've not really seen any lists that capitalizes well on that duality.
*cough* I'll post battle reports *cough*
Don't make a list that depends on Warp Quake when facing daemons. That's the only pure cheese thing I can think of with GK, as they can potentially win on turn 1 without the Daemon player even making it on the board.
Rule 1. only use models you find aesthetically pleasing
Rule 2. only use models you find the fluff interesting
Rule 3. cover your bases (some anti-tank, some anti-infantry etc.)
Rule 4. don't take anything for the sole purpose of winning.
"We were raised by television to believe that one day we'd be millionaires and movie gods and rock stars. But we won't. We're slowly learning that fact."
Squirrely! The squire! A fellow KODT-reader. Haven't seen many of those! Cool avatar.
PigBenis69: pistol buff!
You: What's the magic word?
PigBenis69: stfu n00b