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Hello, I'm new to 40k as I got it for christmas after years and years of wanting to play. I'm on my way to making the Ultramarines Chapter with all the special characters. I was wondering if i can use all of them in a game or only a certain few. I'm really hoping i can use them all so i can march into battle at full chapter strength against the Ork Waaagh!(My Dads army). So far I have on order Chaplain Cassius as my first model to start off, and i was going to get either Tyrannic War vets for him, or an Assault Marine Vanguard Veterans squad (is that right?) Since I'm fairly new I'm unsure as to which ones are counted as HQ choices, and if any others are counted as Elites? I did read a previous post saying only two of the models are really worth it, Cassius and Sgt. Telion. What about Marneus Calgar? Reading what he is about in the Codex, he sounds quite badass. I may consider getting him in favor over the other named characters. Any input would be greatly appreciated. I also understand some roll there eyes when you say "Ill be playing the Ultramarines (Space Marines)." Are Space Marines that cheap? Or is it that they are just to popular.
You can have only two HQ choices, so unless you are playing with extended Force Organization Chart you can't have all Ultramarine special characters in one game. However, that should not prevent you from getting them all and using them in different games. As for what is "worth it", that is something you really have to determine themselves. There is more to hobby than just point values and winning games, so if you have a cool model and like to use it, then that alone should be reason enough to do so.
Marneus Calgar, Cato Sicarius, Cassius and Tigurius are HQ slots.
Telion is an addition to Scout squad (Troop slot).
Chronus is an addition to a Tank (either Dedicated Transport or Heavy slot).
So, in theory, the normal Force Organization Chart would allow you to use Chronus, Telion and two of the HQs.
Oh, and most of the eye-rolling about Ultramarines is more because of Mat Wards fluff and the popularity of the chapter than any game issues. Standard Ultramarines are a very balanced army, not overpowered but not underpowered either.
Hope this helps.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1
Yes, that helped out awesomely. Thank you. I like Calgar a lot, I think I'll try to get him next.
You have JUST started and your aiming to do the whole chapter? you do know thats about 1050 models atleast, and by that i mean just the battle companies, reserve companies, devestator and assault company, then there is the scout company, all the vehicles, tecmarines, librarians, apathacation, chaplins.
close to 1200 odd models when your done.
Fair play if you want to do it, you can use it in apocalypse games.
PROUD TO BE IN THE BRITISH ARMY.
~~ Surrender and serve me in life, or die and slave for me in death~~
wow, setting the bar quite high aren't you?
I bought an apocalypse formation for a SM battle company, and still haven't finished it yet, building units up when they are needed rather than sticking with the Codex Astartes regulations, but, in the end, I've slowly added heavier tanks, but I've ended up fielding the good old 10 man tactical squads in abundance, but you should buy the SM battleforce, play around a bit at your local gaming club, keep in mind that the 4 battle companies £1200, then you have to buy the reserve companies, the 1st company, and the scout company, not to mention all the little things, like land raiders and other shinies.
This will be very hard, as they don't sell the battle companies any more, so everything is gathered from scratch, you will also probably play your entire chapter maybe once in your life, though I would admit, it would make an impressive site, fighting with two armies that large.
But your operational ceiling will be in apocalypse, playing a battle company, anything larger will be too big an investment that will probably never be used, whereas a battle company just fits into the FOC with 2HQs, 6Troops, 2HS, 2FA, all mounted in rhino transports. Then you can sprinkle some stuff, move things around to make it work, cover your weaknesses, enhance your strengths, and add a bit of tactical flair, you can also easily keep track and keep a history of your squads/army's victories etc, customising your army will be a lot easier, whereas another weakness of the chapter style is that you are basically limited to the chapter, with a company you can do anything.
Of course you could find at least 3 or more other like-minded people and build the chapter, with each of you fielding a battle company with it's support, should make for an interesting project, if nothing else. To make it easier, ignore the 1st, reserve and scout companies for the project, using the extra squads as attached support where you need it, same with the vehicles and unattached command staff, such as the librarium. Otherwise the reservists would never be able to play their own armies, due to the FOC and the unbalanced nature of their armies.
Hope that should sate your thirst, and give you some ideas for the future.
I play Blood Angels, deal with it.
I didn't actually mean the whole chapter model by model. I meant the special characters, and there respective units, with extra. Maybe a total of 100+ models? I just like collecting the models and painting them, I live in a small town without anyone to play with, except my dad. When I asked at the local game shop, they said "No, we only play magic here, almost all of the kids around the town cant afford 40k.". I'm just preparing for war when I can field my Ultramarines, someday. Until then ill just paint them and marvel at there awesomeness.
I am steel and I am doom.
I march for Macragge, AND I SHALL KNOW NO FEAR!
Well, I think it is too bad the other people in town are too lame to play 40, yet! But if you get some awesome models and talk it (not too much. You don't want to become annoying and thereby drive people away) eventually you will convince one or two more people to take the plunge! In the meantime, enjoy collecting and painting your Ultramarines.
I do own more than a full battle company of Ultramarines. I have all the special characters and the honor guard and tons of tanks and rhinos and landspeeders and bikes and stuff, plus the Masters of the Chapter too. I have played with approximately 120 ultramarines infantry and about 10-15 vehicles in several apocalypse games and I am here to tell you it is GLORIOUS!!!! I also threw in my Baneblade painted up as Ultramar Planetary Defense Forces. None can stand before my wrath (as far as you know...!) Stick with your goal. It took me years to collect, build, and paint, but I did it and so can you!!
Once a Marine, always a Marine.