250 Or 500pt Dark Angels List - Warhammer 40K Fantasy
 

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  1. #1
    Junior Member lasgun_death's Avatar
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    ive just started collecting dark angels and need a bit of help with a few campaign forces. ive got quite a few models so any suggestion would be welcome.
    thanks.

    p.s ravenwing landspeeders with assult cannons rock!

    BOOKS OF THE IMPERIUM
    176. Thou shalt not refer to Ork Dreadnoughts as 'garbage bins'.
    195. Thou shalt not shave the Space Wolves while they are asleep .
    213. Thou shalt not challenge a Daemon Prince to a fist fight.
    220. Seraphims do not want to join the "Mile High Club".

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  3. #2
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    Originally posted by lasgun_death@Nov 17 2004, 19:30
    ive just started collecting dark angels and need a bit of help with a few campaign forces. ive got quite a few models so any suggestion would be welcome.
    thanks.

    p.s ravenwing landspeeders with assult cannons rock!
    [snapback]252177[/snapback]

    What models do you have?

    That way we can help you out.
    <u>Army: W/L/T</u>

    <span style='color:green'>Dark Angels</span>: <span style='color:red'>20/3/0</span>
    <span style='color:gray'>Daemonhunters: </span> <span style='color:red'>Under Construction</span>
    <span style='color:blue'>Minas Tirith</span> <span style='color:red'>1/0/0</span>

  4. #3
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    250pts
    get hq 80pts roughly
    2 5 man tac squads one plasma cannon185or two roket launches or one roket one melta gun

    500pts
    get hq 100pts roughly
    two 7 men tacs + plasma cannon and gun 325pts get a fist and a power weapon
    landspeeder tornado 75pts roughly
    &lt;(&#39;U&#39;)&gt;
    disonour before death

  5. #4
    Junior Member lasgun_death's Avatar
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    thanks for the help and the models I have are:
    chaplain on bike
    chaplain in terminator armour
    ezekeil(could be used as librarian)
    20 marines
    assult squad
    dreadnought
    3 ravenwing land speeders
    10 strong scouts
    deathwing squad
    i got most of these models from a friends friend so ive got a few more but they need serious repair work.
    these armies are for a campaign so ive got to think up a bit of background to.
    BOOKS OF THE IMPERIUM
    176. Thou shalt not refer to Ork Dreadnoughts as 'garbage bins'.
    195. Thou shalt not shave the Space Wolves while they are asleep .
    213. Thou shalt not challenge a Daemon Prince to a fist fight.
    220. Seraphims do not want to join the "Mile High Club".

  6. #5
    LO Zealot Chaosbrynn's Avatar
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    71 (x4)

    I play DA 500 pt games quite a bit. I have found that my best luck is with:

    Chaplain on bike, artificer armor.

    2 x 5 man close combat scout squad

    As many land speeders as you can fit. Which is normally 1 with the AC or 2 with only HB&#39;s.

    In small games a well used Landspeeder can win it for you easilly. Use cover to limit the LOS to the speeder and fill people with bullets. Send your squads and chaplain into CC with whatever the most dangerous thing to the speeder is.

    I normally play against Imperial Guard and this tactic works very well. The key is to make sure they cant target your speeder with more then the squad you just shot at.

    I have had my speeders destroyed the first turn, fortunatelly ignoring the chaplain and scouts is a grave grave error that non-CC armies just cant afford.
    Mentor of Space Marine Commanders far and wide.

    Efficiency VS Point Cost VS Ease Of Use - Your best bets:

    1) Chaplain led Assault squad - 2 plasma pistols, powerfisted sergeant

    2) 8 man Devastator squad - 4 missile launchers

    3) Land Speeder Tornado - HB + AC

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