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I was just wondering, in a Puritan army w/out any inducting do yall think it's worth taking Death Cult Assassins *and* an Eversor (or Callidus or whatever)? Is it even worth having assassins in a Puritan army at all?
Having two assassin choices runs barebones of 195 points (that's with two Death Cult), that's without giving the Inquisitor any thing special or a retinue. Would I be better off with a squad of Fast Attack Grey Knights, a tankhunting Stormtrooper unit in a Chimera, 4 more terminators?
If I should only pack one assasin unit should it be the Death Cult (more models and thus wounds, cheaper, and in my opinion coolest) or would I be better off with an Eversor. Is an Eversor better than two Death Cults? Is a Callidus better than 3 Death Cults?
I certainly hope they're worth it, cause in my opinion the assassins are one of the coolest parts of Daemonhunters (only other army with access to em is Witchhunters). But if the uber factor doesn't make up for missing out on more terminators/tank hunters/grey knights/tooled-out dreadnaught lemee know.
To sum it up....
1. For a Puritan army is it worth having two assassin choices?
2. If so, what combo works best?
3. If not, is it worth having any assassins?
4. If so, which assassin?
5. For the Inquisitor, should I use an HQ choice or Elites choice?
Thanks for any help.
P.S. does anyone have an acronyms guide? Feels like the forums being run by the government with all the bloody "alphabet soup".
Depends on what your army consists of, really. If you use pure Grey Knights, I'd say that no, they aren't worth it - for one Officio Assassinorum operative, you can get 4+ GK. Compare the stats and price of one GK Terminator to one Death Cultist. I'd take another GKT any day. You'd also have to wedge in an Inquisitor, which further reduces the size and power of your already small army. Then again, if you run a mix of the DH list, then it makes more sense. If you already have an Inquisitor of some type, and you want some cheap combat power (because a GKT squad is damn expensive), take a Death Cultist or three, nothing wrong with that. As for the Officio Assassinorum operatives, I dislike all four of them to some degree. Vindicare's aren't worth their price, they get few kills per game and can't really take out anything beyond hidden powerfists and the like. Culexus are so specialised that they're nearly useless. Eversor and Callidus are effective, but I think they're faily cheesy units to use. That's just my opinion, not like I'd refuse a game against them or anything. So if you want some Assassins, take a few Death Cultists, but don't overload since you've got much better places to spend the points.
As for the Inquisitor choice involved, like I said, I don't think you should buy an Inquisitor only to allow Assassins. If you've already got one in your army somewhere, then it makes more sense. Inquisitors, I'm finding more and more, are ineffective compared to Grey Knights of any kind. The only time I'd take one is in a shooty unit with 3 gun servitors, 2 sages, and a mystic (or 2 mystics, and a handful of acolytes if you're using a Lord).
id say do it! im in love with assaassins! dca are great assassins with a nice infiltrating kick - i like to heve them out of los in front of my storm trooper advance (i dont use tranports because of fluff) or in a squad with a vet sargent for some cc surprise. eversor can seriously wreck in the right circumstance, and hes good and scary - usually enough to alter your opponents battle plans. the vindicare can be good (then again i only use him with house rules, which makes him much better). ive never used the other 2 (fluff, again) but she (the callidus i believe) can wreack some serious ass i hear. it mostly comes down to playing style i guess- if your good with them they can be a pain + detourent . they work well with stormie squads and fit them the best - if you use a lot of gk i might not use them so much....
anyhow, i wanted to try a "radical" army with all elite assassin choices, i thought id be fun.
i use 2 dca and an ordo in 1000pts puritan force and i use the last elite slot for an inq that rolls with my stormy unit (hehe makes a nice addition to this unit and can make it surprisingly hard, i like to equip him up and use him with a tp homer, he can move by himself or in a unit and can be tooled w/ the stormies to take out any specific threat (anti-armour/horde/heavy inf/etc)- but most people would call this overkill.
I just attatch an inq to one of my IST squads, its actually much more cost effective than taking a veteran, and allows me to field the eversor.
They are all very destructive in their own way.
I use alot of inducted imperial guard in my Puritan force, and use death cults assassins among the ranks of IG squads. This can give the enemy to many targets to choice.
A Callidus can eliminate Tau broadsides by second turn, which after losing a few tanks, a 120 points doesn't seem like alot of points.
A Eversor can destroy an Wraithlord just as easily as 4 guardmen. He is an animal.
A Vindicare isn't bad.
Culexus...... I still don't know? I think in a jungle fight he could wipe out any terminator squad if I had enough grey knights within 12 inches.
The question I have is are assassins treated like independant characters when they are shot at or if another unit is closer, enemy units can't target them.
Torchlight.org and the old assassin codex states they can't be targetted, but they new codex does not say anything.
To my mind, death cult assasins themselves look weak. They don't infiltrate, correct? and they're expensive(compared to a standard GK), and hard to protect.
Everesor's are cool, but a GK army doesn't really need more CC.
I think a vindicare is pretty useful in a GK army, as they can basically do supporting fire. I'd use them on enemy devatator squads, mostly, but yeah, hidden power fists, tyranid mind nodes (a suprisingly nasty trick), exarchs, whatever. Hell, taking potshots at a wraithlord.
at conflict norhtampton someone used
1 inquisitor lord in rhino (cant remember retinue)
6! death cult assasins
and then as mayn stormtroppers as possible in squads of 6-8 (again i cant remember)
im not sure how far he got
Actually, they do Infiltrate if the scenario allows it.To my mind, death cult assasins themselves look weak. They don't infiltrate, correct? and they're expensive(compared to a standard GK), and hard to protect.
As cheesy as it is, I think the Callidus probably suits a Puritan army best. With a lot of Grey Knights, you'll likely have low mobility - and a Callidus appearing wherever helps you the most is definitely useful. An Eversor's charge range is extremely useful as well.