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Some players neglect fluff, but to me, it's part of the whole experience. That's one of the reasons I chose to do another IG army; it's kind of hard to write from the point of view of a Necron or a Termagaunt (mostly because they don't have a PoV :lol: .)
However, I still believe that form should follow function, so here's some of the factors that I have decided about my army and the fluff that I have to surround them.
1. Camo Scheme: Urban/Night.
Fluff: The Night Moths come from a hive/nightworld. They take their name from the huge moths drawn to the lights of the hives. Their specialties are night fighting and close quarters combat. To that end, all of their vehicles are equipped with searchlights and they carry fewer heavy weapons than traditional guard squads. They also do not employ siege weapons such as Basilisks.
2. Led by a Junior Officer. I don't really care about the higher stats of the higher-level officers, because, while the lower-level command squads can function in support of the platoons that surround them, the command HQ just kind of seems to be alone on the battlefield. I could work on upgrading the squad to be killer in close combat, but that just seems like too many points for me to want to do that. LD I don't worry about, because the lower-level command squads are the ones around the troops, and I'm not going to spend the points for Vox-casters.
Fluff: The former commander of the Night Moths was convicted of heresy and executed. Although still a loyal follower of the Emperor, his religious practices were considered to far from the norm to be acceptable. To that end, all Night Moth command squads are watched over by a Comissar who is ready to punish any sign of heresy.
3. Adeptus Sororitas??? I have a nicely-painted unit of Battle Sisters with a similar color scheme, complete with Rhino. I don't have the Witch Hunters Codex, so can I use just the one squad in my army without taking a Witch Hunter? And can they still have two Special Weapons per squad? I don't expect any great things out of this unit, but I have it all ready to go and I don't plan on building a Witch Hunter army.
Fluff: The Sororitas are there for the religious re-education of the Night Moths. They are constantly preaching and ministering to the troops' educational needs.
4. Sanctioned Psykers: Cheap, and I like the idea. If they work well, fine. If not, I didn't spend many points.
Fluff: The Night Moths' Psykers are too powerful/valuable to simply execute. However, they must be closely watched and the Comissars/Sororitas keep the safeties on their bolt pistols in the OFF position :lol: .
So, how do we like it so far? Are there any other Witch Hunter units that would go well with such an army?
Yep,your good there.so can I use just the one squad in my army without taking a Witch Hunter?
You may want to change the name, Night Moths sounds pretty friuty. Just get a latin dictionary (either proper one or of the net) and put a number in front of it and some description, nickname or lingo after it. For example my force is called the 53rd Erebus Rangers.
im just gonna go ahead and expand on what bobby had to say about your IG's name. for example, as bobby said night moths doesn't exactly instill fear into the enemy, but that doesn't mean u have to do away with it. again, as bobby pointed out, extend the name and use night moths as the company's nickname, which could play off just your minor bit of fluff you've already put together for us. for example, it could be more of a brand instead of a true nickname that the commissars or sororitas gave them, "drawn to heresy, like moth to a flame."
sorry for trying to construct your army's fluff but im just trying to help. and finally, regiments usually take their official names from their planet and then add something on the end, as bobby once again pointed out with his own gaurd, such as rifles, rangers, gaurd, shock troops?, warriors, raiders, legions, corps, so for and so on. peace.
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I kinda like the name Night Moths, it's sure to spread terror among heretic fashion designers everywhere. The idea of the old Officer being a bit too off the wall in his religious practices is cool too. The only problem I see is that they like to fight at night but don't have voxes, it strikes me as odd that they would want to fight without being able to see or hear where their allies are.
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Heh, thanks for the replies. "Night Moths" might not be terrifying (except to Sororitas in tight sweaters) but then again, "Emperor's Children" sounds like a bunch of obnoxious brats more than a terrifying CSM legion . I actually did have in mind a numerical designation for the unit, so I plan on going with that as well, and yes, "Moths" will just be the nickname.
In Latin, Night Moths would be "Lepidoptera Nocturnal," so I don't think I'll use that as the 23rd Lepidopteran Rifles is probably too much of a mouthful.
BTW, is it just me or has this site been really hard to access for about a day now?
Why not Black Moths or Death Moths?
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Why dont you shorten down Lepidopteran into Lepido? You could be the 23rd Lepido Rifles. Thay way it still kinda has to do with moths.