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People I was wondering whether BA tactical squads are useful coz right now they seem knida contradictory to me.
I mean, if u give em heavy weapons (ML,HB,etc) then they have a chance of going Black Rage and wasting that big gun. (coz they're hellbent on CC destruction... )
Alternatively if u give them plasma gun and let them go rapid-fire, sure they do work (with Black Rage helping :blush: ) but once they finish pouring 18 bolter shots and 2 plasma bolts into the enemy they are likely to get charged next turn anyway and that's jsut wasting the perfectly good Furious Charge ability every Blood Angel has.
So u guys what do u think? And what do u do with ur BA tactical squads?
I only use one squad in 1500pts (leaving about 25+ on the shelf), which consists of a vet sgt with a power weapon and 9 guys one with a melta in a rhino. Having a melta in a rhino is godly... in 8 games hes killed 3 dreads, 2 preds and a falcon. Pretty good if you ask me. If you time the strike with your assault troops you can usually get away with it. I find footsloggin tac squads kinda useless unless they have a lascannon and you risk black rage. Black rage shouldn't make you fearful of stationary weapons just don't depend on it (I use devestators and sniper scouts, and even in games when they rage twice each I still win because the turns they don't they kill exercists and that).
Right now I always take 3 tac squads of 10 men each, and each squad has a lascannon in it for taking on vehicles, Im light on infantry and heavy on vehicles, but as soon as I get more money this is a problem that will be rectified. (Y)
Tact is for people who give a damn. I'm not one of those people.
I take 3 Tacticals, two with Plasma Guns and Heavy Bolters, and one with just Bolters.
The pure bolter squad gives me a nice group on marines that can fire everything they have even if they Black Rage.
The Heavy bolters in the other squads mean that if they Rage theh I havent lost out on anything too expencive.
I really like the tact squad.
I try to have one army list for any army I play. Therefor when I play any assult army the tact squad is awsome and when I play anything else they are at least useful.
I field one 6 man squad with a vet srgt, plasma, and 4 bolters in a razorback. I know that this is an expensive unit and I am might possibly loose the razorback and add a heavy weapon.
Tact 2 is 6 man with a LC, four bolters and Vet srgt. I dont give my Vet srgts anything so that they can go DC 50% of the time. This unit kills lots of tanks and Hive Tirants and then either lands the final blow in turn 6 CC or claims an objective. In the last three games I played they did this very well since the rest of my army was clustered in CC on turn 5. I like it better than a Dev squad in small point games since LC and PC cost so freaking much in those squads.
I also field 2 scout squads. At 100 pts each they are good for setting traps and then dieing.
If you build a man a fire he will be warm for a night. If you set a man on fire he will be warm the rest of his life.
Correct me if I'm wrong, but BA's can only have one scout squad, right?
One normal scout squad the rest either have to have bp&ccw/shotgun/bolter.
I take 4 tactical squads and 1 scout squad in 1500 pts usually.. If you wanna win with SMs (Not tie ) you need to field a lot of marines. Tactical squads are good at what they do, and thats rapid firing bolters or using a lascannon. One of my BA army lists has a total of 2 heavy weapons and two lascannons generally killl every tank by turn 6. No its not quick, but it is effecient
2x 10, 2x6, 1 scout squad, 1x10 assault squad and a death company chaplain is what I run and it does decently
thats not entirely true I do quite well fielding a small 1500pts army with the majority of my guys being scouts.
Hey guys I luv ur really helpful advice but could u please give some help for 1000pts? I mean sure i will go to 1.5k eventually but in the meantime can u help out for 1k?
Thx! Keep the advice coming!