Whirlwind Or Vindicator? - Warhammer 40K Fantasy
 

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  1. #1
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    I was playing Chaos, 2000 point battle and i decided i need some serious heavy weapons, aka ordnance.

    I looked in the rulebook, chapter approved and every book i have and decided to have either a whirlwind or a vindicator.Then i had to decide which one, i cant decide, neither can anyone at my club.

    I need your help. The question is:

    Should i get a Vindicator or a Whirlwind based on points, armour, BS and anything that matters about its strengths, and not forgetting weaknesses?

    Won/Drawn/Lost (Only counting games 1500pts and over)

    Space Marines -- Emperor's Legion (3/0/0)
    Tyranids (2/0/0)
    Orks (0/0/0) --Not Yet Ready--

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  3. #2
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    What do you want the ordnance to do in battle? Covering fire, horde-reduction etc?
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  4. #3
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    I would like the ordnance to perform the task of getting rid of enemy men fast so they cant get in close (my army isnt good in close combat).
    Won/Drawn/Lost (Only counting games 1500pts and over)

    Space Marines -- Emperor&#39;s Legion (3/0/0)
    Tyranids (2/0/0)
    Orks (0/0/0) --Not Yet Ready--

  5. #4
    Senior Member logan grimmnar's Avatar
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    i would get vindicator
    whirlwind ML < demolisher cannon

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    who are you likely to be playing against

    against armies such as tyranids/orks.eldar/dark eldar/guard use a whirlwind

    against armies such as necrons/marines/chaos use a vindicator
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    it also depends on what you want to do. If you dont mind staying in the open then you can use the exceptional power of the vindicator. However i think the wirlwind is the better of the two the fact that it can hide behind anything and still fire is one of the best things around. It really does work against space marines as well.

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    I havent seen many vindicators in the areas I&#39;ve played but the specs look pretty impressive. Why do you think most people don&#39;t use them? Their armor seems good enough to hold up pretty decent in a firefight. And lets face it you only need 1 or 2 good blasts to squash pretty much anything

  9. #8
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    It depends wholly on what your opponents like to play.
    If playing against nids, guard, orks, tau and maybe eldar I would go for the whirlwind.
    It has good range and indirect fire... if I&#39;m not completely wrong.
    If you primarily play against tougher opponents like space marines and chaos... and virtually any other army I would go for the vindicator.
    It&#39;s massive str. and AP should reduce virtually any opponent to slag...
    Personally I would go for the vindicator... but ulimately... the choice is up to you.
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  10. #9
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    downside of the Vindi is its crap range

    also, the Whirly still gets 2d6 for penetration, so its not totally crap at killing fast transports etc

    they both create pinning stuffs too which is fun

  11. #10
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    The general consensus would appear to be Whirlwind for hordes and Vindicator for tougher opponents.

    I would go for the WW, personally, as it has an extra 24" of firing before it will be damaged. Also, it will be able to damage tougher troops whereas the Vindi will not make up it&#39;s points before it is overrun against a horde.
    &quot;I am, after all,&quot; said Pooh, &quot;a bear of very little brain.&quot; -- A.A. Milne

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