Forge World Tanks: Can I Use Them In Regular Games - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 12
  1. #1
    Ancient Lurker Will J's Avatar
    Join Date
    Aug 2004
    Location
    Bournemouth, UK
    Age
    30
    Posts
    532
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    44 (x2)

    Hey guys,

    This may sound like a really stupid question, but can i use the other leman russ variants in normal games as if they were a codex entry? I have the stats in the armoured company list in WD, so at least i don't need imperial armour books. I'm thinking of adding a vanquisher to my army.....

    Quote Originally Posted by Karmoon View Post
    WILL J!~
    You have a beard. You are in dire need of nothing. You are complete. Amen.

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Boiiing! Knape97's Avatar
    Join Date
    Nov 2004
    Posts
    1,392
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputation
    88 (x3)

    Originally posted by Will J@Feb 8 2005, 21:20
    Hey guys,

    This may sound like a really stupid question, but can i use the other leman russ variants in normal games as if they were a codex entry? I have the stats in the armoured company list in WD, so at least i don't need imperial armour books. I'm thinking of adding a vanquisher to my army.....
    [snapback]323866[/snapback]
    If your opponant agrees to you using them, then yes you can.

  4. #3
    Member
    Join Date
    Dec 2004
    Posts
    104
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    for rulez on using them in normal guard armies you will need IAvol1.

    well not if i was to tell you but... nah!! that would be a breach of copyright...

    but if you think about it in a friendly game everything is opponents permission. i mean your opponent could say: "I won't play you unless you take out your second HQ" even though it is perfectly legal. but the Tank in IA (and the flyers) are all legal unless the tourney organizers tell you they arent.

    also the super-heavys are all legal because they have their own restrictions.
    <span style='font-size:23pt;line-height:100%'><a href='http://www.librarium-online.com' target='_blank'>Boot Camp</a></span>

  5. #4
    Junior Member
    Join Date
    Jan 2005
    Location
    Ottawa ON Canada
    Posts
    21
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    I know here in canada, home of the canadian shock troopers our tournament system allows for any IA vehicle, except the battlegroup formation, titans and super heavies. Right now i use a chim with twin HB turret, and will most definitely use the bombard once ia3 comes out.

  6. #5
    Senior Member wolfkin's Avatar
    Join Date
    Dec 2004
    Location
    Taunton Somerset
    Age
    55
    Posts
    613
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    26 (x2)

    The general rule of thumb here, as I have gleaned from message boards and contact with Forgeworld direct is as follows:

    For normal vehicle variants (such as Land Speeder Tempest, Leman Russ Executioner and Tau Turret Upgrades) just use them.

    For Super Heavy Tanks (i.e. Baneblade) and Titans ask your opponent. Everyone I know accepts that you don&#39;t actually need to ask permission so long as you warn your opponent of your intention to use such an item.

    I still hear people say "You can only use Forgeworld with your opponents permission" and I completely disagree. Let&#39;s see how the owners of Elysian Drop Troop armies feel about this theory shall we?

    Wolfkin
    Army:

    Terminator Based Custom Chapter


    http://www.terrascenic.co.uk

  7. #6
    Treadhead with a Chainaxe Kaiser's Avatar
    Join Date
    Dec 2004
    Location
    Varberg, Sweden
    Age
    30
    Posts
    1,805
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputation
    238 (x6)

    Originally posted by wolfkin@Feb 12 2005, 23:15
    Let&#39;s see how the owners of Elysian Drop Troop armies feel about this theory shall we?

    Wolfkin
    [snapback]327495[/snapback]
    Elysians would use the normal IG troop rules in the Codex, the Baneblade however isn&#39;t covered by the Codex because it has special rules. Elysians would be no trouble using, but the Baneblade would.
    #lochat, irc.quakenet.org
    World Eaters, Kaiser Style < Old thread. No ressurecting!
    Late War Schwere Panzerkompanie, Kaiser Style < Don't ressurect this either.

  8. #7
    durus Diggums Hammer's Avatar
    Join Date
    Oct 2004
    Location
    Victoria B.C
    Posts
    2,578
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    178 (x7)

    Originally posted by Kaiser@Feb 12 2005, 14:26
    Elysians would use the normal IG troop rules in the Codex, the Baneblade however isn&#39;t covered by the Codex because it has special rules. Elysians would be no trouble using, but the Baneblade would.
    [snapback]327499[/snapback]
    That is a shame, because if you can&#39;t use the Chapter Approved 2003 Elysians, then you are missing some very important special rules that make them WAY more effective.
    "A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
    Sir Winston Churchil

  9. #8
    Treadhead with a Chainaxe Kaiser's Avatar
    Join Date
    Dec 2004
    Location
    Varberg, Sweden
    Age
    30
    Posts
    1,805
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputation
    238 (x6)

    Originally posted by Diggums Hammer@Feb 12 2005, 23:47
    That is a shame, because if you can&#39;t use the Chapter Approved 2003 Elysians, then you are missing some very important special rules that make them WAY more effective.
    [snapback]327513[/snapback]
    Hmm... make that COULD use the regular troop rules. But no matter how you look at it, you can&#39;t use a Baneblade as a russ.
    #lochat, irc.quakenet.org
    World Eaters, Kaiser Style < Old thread. No ressurecting!
    Late War Schwere Panzerkompanie, Kaiser Style < Don't ressurect this either.

  10. #9
    Senior Member wolfkin's Avatar
    Join Date
    Dec 2004
    Location
    Taunton Somerset
    Age
    55
    Posts
    613
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    26 (x2)

    Originally posted by Kaiser@Feb 12 2005, 21:26
    Elysians would use the normal IG troop rules in the Codex, the Baneblade however isn&#39;t covered by the Codex because it has special rules. Elysians would be no trouble using, but the Baneblade would.
    Your point is taken, but the only reason a Baneblade or any other larger vehicle would be a problem to anyone would come down to just one thing...

    The Forgeworld Opponents Song
    "Hey friend bring your army, let&#39;s have us some fun
    Hold on, you ain&#39;t use that coz I don&#39;t have one
    So you saved your cash so you could buy that thing
    but I don&#39;t wanna play now, I might not win".

    Wolfkin
    Army:

    Terminator Based Custom Chapter


    http://www.terrascenic.co.uk

  11. #10
    Ancient Lurker Will J's Avatar
    Join Date
    Aug 2004
    Location
    Bournemouth, UK
    Age
    30
    Posts
    532
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    44 (x2)

    Well, i decided to play it safe and added a demolisher. This is ok for my purposes as i&#39;m trying to work on combined arms tactics. I notice that alot of guard players parcel thier armour out amongst their infantry, i&#39;m looking to use armoured formations to smash at tough enemies whilst sentinels support my infantry. I can&#39;t find my codex, but my army must now be well over 2k (i REALLY went to town over the last few weeks....my wallet hates me now...) Excuding all my infantry i now have a full squad of sentinels, hellhound, chimera (intented for stormtroopers), a russ and a demolisher, Can&#39;t wait to play &#39;em&#33;&#33;
    Quote Originally Posted by Karmoon View Post
    WILL J!~
    You have a beard. You are in dire need of nothing. You are complete. Amen.

+ Reply to Thread
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts