Expensive - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

Closed Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 29

Thread: Expensive

  1. #1
    Member Ceran The Great's Avatar
    Join Date
    Sep 2003
    Posts
    74
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    I'm wondeing how expensive is your grandmaster/inquisitor and what equipment does he use?

    I am the Lord of Destruction
    -----------------------------------------------------------
    Fools...i'll destroy them all

    <a href='http://kevan.org/brain.cgi?Daemon%20Lord' target='_blank'>http://kevan.org/brain.cgi?Daemon%20Lord</a>

    <a href='http://quiz.ravenblack.net/blood.pl?biter=Daemon+Lord' target='_blank'>http://quiz.ravenblack.net/blood.pl?biter=Daemon+Lord</a>

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Senior Member Babel_Matrix's Avatar
    Join Date
    Sep 2003
    Location
    Miami, FL
    Posts
    539
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    5 (x2)

    Grand Masters are a whopping 145 points... but then again, they have Terminator Armour, Storm Bolters and Nemesis Force Weapons by default, and on TOP of that you can include other wargear.

    The Inquisitor, (I&#39;m assuming you mean the HQ one,) is a mere 45 points... at first. But it&#39;s save is 3+ and is has no initial wargear, AND you are required to buy at least 3 henchmen for him. Even if you made them all familiars, (the cheapest henchman,) they&#39;re each 6, so the lowest an Inquisitor can cost is 63. However, if you take 3 acolytes, (8 points each,) it costs 69 points, but you basically give the Inquisitor extra wounds, (should he come under fire and his acolytes aren&#39;t already dead.)

    On top of this, at least imo, the wargear is VERY tempting. ^_^ and if you&#39;re fighting daemons, psycannon bolts are a must.
    Every whisper of the future from the Warp speaks of a hundred battles lost, a thousand lives devoured and a million enemies born. -- Inquisitor Lord Babel

  4. #3
    Junior Member
    Join Date
    Aug 2003
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x0)

    I give my grand master a holy relic swith the storm bolter a power weapon thats 185 points i also take plenty of termies. and i put stupid guardsmen in front of them as cannon fodder

  5. #4
    Member
    Join Date
    Oct 2003
    Location
    Wellington, New Zealand
    Posts
    198
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    i just take a GM with no upgrades, 145 pt. is alot for a single model and any more would be removing points needed desparately for GK&#39;s

    he already has 2+ armour save, 5+ invunerable save, storm bolter AND a force weapon and so is awsome without any extra gear, all i would add in larger battles would be anti-daemon stuff and that would most likly be psycannon bolts (AP4 so its good normally and no - invunerable is useful against most armies)

  6. #5
    Senior Member Mr Shadow's Avatar
    Join Date
    Aug 2003
    Location
    Wales
    Age
    33
    Posts
    372
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    I always take psycannon bolts, Icon of the Just and Hammerhead as upgrades for my Grand master...........ap4 ignore invunerable save storm bolter, 4+ invulnerable save and and phychic move that gives you streangth 8....good for tanks.
    A Rhino? SLOTH!

  7. #6
    Member
    Join Date
    Oct 2003
    Posts
    117
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    What is your maximum number of points? It really depends on how much points you are playing.

  8. #7
    Ino
    Ino is offline
    Member
    Join Date
    Jan 2003
    Location
    Wilmington, Delaware, USA
    Posts
    97
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    I&#39;m giving my Inquisitor lord (who&#39;s going to hang out with my guardsmen) terminator armor, demonhammer, grimoire o&#39; names, incinerator, holocaust, and word of the emperor. His retinue (so far) has 2 combat servitors and 2 servo-skulls. I&#39;m considering Icon of the just (it rocks&#33 and tacking on other little bits of wargear depending on who I am fighting.

    I got the parts, but I haven&#39;t made up the model yet. It should be fun
    The Good News is here&#33;

    Check it out:
    <a href='http://www.biblegateway.com/cgi-bin/bible?language=english&passage=Ezekiel+18%3A28-32&version=NIV' target='_blank'>Ezekiel 18:28-32</a>
    <a href='http://www.biblegateway.com/cgi-bin/bible?language=english&version=NIV&passage=Ezekiel+33%3A11' target='_blank'>Ezekiel 33:11</a>
    <a href='http://www.biblegateway.com/cgi-bin/bible?language=english&version=NIV&passage=Mark+1%3A15' target='_blank'>Mark 1:15</a>
    <a href='http://www.biblegateway.com/cgi-bin/bible?language=english&version=NIV&passage=Romans+10%3A9-10' target='_blank'>Romans 10:9-10</a>

    PM me for more info&#33;

  9. #8
    Senior Member Elandili's Avatar
    Join Date
    May 2003
    Location
    Canada
    Age
    31
    Posts
    425
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    My Grand Master is 225 with all its standard stuff, icon, master-crafted sword, Hammerhand, Pricey but he hasn&#39;t failed me yet.

  10. #9
    Member
    Join Date
    Oct 2003
    Location
    some where in ireland
    Posts
    152
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Why not use Melta bombs instead of hammer hand for tanks

  11. #10
    Senior Member Elandili's Avatar
    Join Date
    May 2003
    Location
    Canada
    Age
    31
    Posts
    425
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    Because you can&#39;t, lol Remember only things marked with a * can be used by models in terminator armour, so Hammer hand bcomes the only way for a person to up the strength to 8 and have a better chance at killing tanks.

Closed Thread
Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts