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I'm collecting LatD, but I've been told several times in the Chaos forum that my army is more suited to Imperial Guard tactics. I've got 4 squads of 15 Traitors (guardsmen) as my main force in a 1,000 point army, armed with a very small amount of heavy weapons, one squad infiltrating and equipped for close combat (to summon dĂ¦mons later), and no vehicles apart from a Forklift sentinel.
Any ideas for how to use this army on the battlefield?
Quite asside from the sentinal powerlifter, you have close to a standard IG army, the assult guys would be akin to vertans (admittedly not relly assult, more close range fire support) and the squads to infantry squads, you are missing the command platoons and heavy weapons squads that would notmall be added, this means you can not effectively adopt an IG fire base stratergy
Everything you have been told is a lie!
Which would be what? And what would you suggest with the forces I have got?Originally posted by Cheredanine@Feb 22 2005, 12:21
this means you can not effectively adopt an IG fire base stratergy[snapback]335831[/snapback]
So you've got a LatD army that resembles an IG army. Big deal. Play whatever army you want, any way you want. And ignore the goobs on the Chaos forum.
And so I can't ask tactical advice from either of you? That's nice and stuck up.Originally posted by MobiusPrime@Feb 22 2005, 15:45
So you've got a LatD army that resembles an IG army. Big deal. Play whatever army you want, any way you want. And ignore the goobs on the Chaos forum.[snapback]335933[/snapback]
Sorry bro. I'm an Imperial Guard player, not a LatD player. I'm afraid any advice I could give you wouldn't be of any use (especially considering that I've never read the Eye of Terror codex). All I know is that LatD can take Heavy Stubbers in their squads, and that option is BOSS! I wish I could do that.
Fair enough. My army at the moment is basically Traitor squads (think of them as Guard that can take shotguns & heavy stubbers, but only one heavy and one special weapon per squad) so I was wondering if anyone had any advice on how to use them in that capacity.
Well... deploy in cover and stand and shoot. Leave some distance between your squads so that when squad A gets mauled the enemy cannot assualt squad B the next turn. It is always better to charge yourself than to be charge.Originally posted by Xerxes@Feb 22 2005, 21:39
Fair enough. My army at the moment is basically Traitor squads (think of them as Guard that can take shotguns & heavy stubbers, but only one heavy and one special weapon per squad) so I was wondering if anyone had any advice on how to use them in that capacity.[snapback]336131[/snapback]
Thats what i've been told to do with my regular guardsmen and i cannot see why it shouldn't work for you.
*nods* makes sense. But then what about the shotgunners? They've only got 18" or so range. Admittedly they're there to fire support assault units (dĂ¦mons) so they don't really need to be that carefully used.
Heh if you need some help, no problem!
I'm too, starting an
For LATD, do this,
get plague zombies, slow? yes, but bolter immune, and provides excellent mass which can walk up slowly and hurt the enemy.
if not, normal speed ones are great too.
carry some summoning capable units, assuming your playing black legion or some sort... bloodletters summoned will go fairly nice.
get defiler, basi or leman russ or all or whatever.. some nice ords.
tricked out khorne prince in the center... what for the enemy to come to you, ord his butt down, make him move.. then elites, could take berserkers to add some flava to your prince, and/or fast attack hounds, or obliterators for some more heavy weapon support....