Psycannons - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

Closed Thread
Results 1 to 5 of 5

Thread: Psycannons

  1. #1
    Senior Member Babel_Matrix's Avatar
    Join Date
    Sep 2003
    Location
    Miami, FL
    Posts
    539
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    5 (x2)

    I can&#39;t help it. I&#39;m utterly infatuated with the heavy psycannon, but I can&#39;t find a seperate point cost section or wording for a unit to include it. >_< Can anyone tell me the ruling on the heavy psycannon weapon or, if it&#39;s there in plain sight and I&#39;m a blind friggin moron, please tell me the page where this rule is stated.

    Every whisper of the future from the Warp speaks of a hundred battles lost, a thousand lives devoured and a million enemies born. -- Inquisitor Lord Babel

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member
    Join Date
    Jul 2003
    Location
    Glasgow
    Posts
    70
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    um it&#39;s in the codex. it&#39;s in plain sight..your just a moron lol sorry couldn&#39;t resist

    no it is in the codex. it assault/heavy weapon..meaning that if you move it becomes the assault profile but if you stay still it has the heavy profile. the only difference is the range

    on terminators however it always functions as a heavy weaopn

    check the back of the Deamonhunters codex and look at the weapons profileson the back pages. you should see what you need there

    hope that helps

    D

  4. #3
    Senior Member Elandili's Avatar
    Join Date
    May 2003
    Location
    Canada
    Age
    31
    Posts
    425
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    Yeah, if you move its an 18" assualt weapon, if you stay still its a heavy, nice eh
    It makes purge squads into a useful force no matter what.

  5. #4
    Senior Member
    Join Date
    Sep 2003
    Location
    Glen Burnie, MD
    Age
    33
    Posts
    317
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Heh. Yeah. Psycannons are great, whether or not they move. mmm.. psycannons.

  6. #5
    Senior Member Babel_Matrix's Avatar
    Join Date
    Sep 2003
    Location
    Miami, FL
    Posts
    539
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    5 (x2)

    *twitch*

    36" range....

    *twitch-twich*

    Always as Termies...

    *spasms*

    OH THE JOY&#33;

    Aaah, I see the wording now. When I first read it I thought the proper bracings were only on a whole different version, like the railrifle compared to the railgun. >_< Didn&#39;t think it was the same gun.

    Thanks everyone&#33;
    Every whisper of the future from the Warp speaks of a hundred battles lost, a thousand lives devoured and a million enemies born. -- Inquisitor Lord Babel

Closed Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts