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  1. #1
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    HQ




    Grandmaster 145pts


    ELITES



    5 grey night terminators (Brother captain)(Incinerator) 260pts



    Troops

    5 Grey nights(1 Justicor)(1 with Incinerator) 160pts

    5 Grey nights(1 Justicor)(1 with Incinerator) 160pts

    10 Stormies (1 sergeant)(1 with Grenade luancher)(1 with plasma gun)(Chimera)
    200pts

    5 Grey nights(1 Justicor)(1 with Incinerator) 160pts


    FAST ATTACK

    5 Grey nights(1 juscticor)(1 Incinerator) 160pts

    HEAVY SUPPORT

    Land raider 250pts


    Total 1545pts

    Opinions wanted.. Thanks


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  3. #2
    Senior Member ~GK_Flarer~'s Avatar
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    get some tank punchers
    MY ADVICE?
    GREY KNIGHTS RULE!

    Armies:

    Raven Guard
    Daemonhunters

    Bretonnians

  4. #3
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    my opinions are that you should get rid of all 3 assassins, waste of time... best assassin to tie up squads is the callidus with the 'polymorphine' skill i think it is.. the one about the reserves etc..

    put some more guys in, and i advise swapping the chimera for the rhino... cos chim doesnt have any fire points? having a stormie squad in rhino with a melta gun... drive 12, shoot 12, its a nice fast armoured tank killa... if u want u could disembark 2" and then shoot 12" hehe...

    but yer, less special stuff and more troops imo

    ALSO i hate to be picky but Inquis lord's are not space marines, and can only have ONE two handed weapon, or TWO one handed weapons... so your storm bolter/force weapon combo cant work, sorry.

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    chim has fire points.. I edited list

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    If I have Inquis cortez.. Can I still have assassins? EDIT: Woops sorry for the doulbe post

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    For your question, coteaz can use assasins but not daemonhosts as he is a pure daemon-destroyer. I would reccomend an orbital strike(lance). You could take out the troopers and add more grey knights, as GK are of better quality and have awesome abilities.

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    i think the purgintation squad isnt worth 245 points take a land raider or more grey knights

  9. #8
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    Well, if depends on your style of play.

    An always good choice is to use a group of terminators on fast attack and give two of them an incinerator. While this is costly, it is insanely effective for them to teleport right behind a major unit, spray flaming death and shoot it up, then run in and stab it repeatedly.

    And, add a Vindicare Assasin.

    Okay, before everyone starts knocking him down, let me explain why.

    He works almost perfectly as a moral crusher. Sure, he can only get one kill per turn, but if you take an HQ out almost immedeatly, then the LD values are gonna go down, which makes breaking them and running them down even easier.

    More so, it forces your opponent to look at two options.

    1) Let the Vindicare potentially pop off the big guys, and weaken their overall army, or

    2) Divert a group to chase it down, becoming pretty easy prey for the rest of your the army, or

    3) Send off some shots that could be better spent on those GKs rampaging towards you, or try to shoot the assasin.


    But, once again, that's how I think it works best.
    If a tree falls in the forest, and it lands on a mime, does anyone care?

  10. #9
    Senior Member Elandili's Avatar
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    Long Shot, I assume you mean a group of Grey Knights on fast attack, otherwise you have to realise that you can't have Terms on fast attack nor can you have two incins in the squad.

  11. #10
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    No. I meant Termies.


    Check pg.8 and then check pg.25.


    up to two termies per squad can exchange their storm bolters for an incinerator or a psycannon.


    And, pg. 8 clearly states that a unit of grey knight termies can Deep strike.



    Sorry if I confuzzled you guys with "fast attack"

    :blink: what was I thinking?
    If a tree falls in the forest, and it lands on a mime, does anyone care?

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