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Another Space Marine loophole has taken away one of the Daemonhunter's big advantages; mystics allowing a free shot a deep striking troops. In the Space Marine codex in regards to drop pods, it says nothing about using the deep strike rules when deploying troops via drop pods. Of course if a mystic can sense something about to materialize out of thin air, they would be able to sense a drop pod nearing, but that's logical and we know how much the rules for 40k and logic "sometimes" don't mix.
The main reason for the rant, is that I am going to be playing witchunters/daemonhunters at Gamesday in L.A. and from what I have been reading on the internet there is a lot of complaints at the recent Grand Tournaments in regards to the people using drop pods in their Space Marine armies and how absolutely devestating they were.
Now I have always deployed two mystics in my retinue to help against deep striking troops, so this is not something new, but has anyone heard/read anything in regards to drop pods and deep striking?
Cool, I found an official update by Pete Haines regarding this subject.
" Daemon Hunter Mystics and Drop Podding SM - whom does the Retinue target with their "free shooting" - the Drop Pod? The Squad/Dreadnaught that jumped out?
Either but not both"
It was him on a GW forum.
Where's your Baritone Saxophone?
Yes. Go to the GW wh40k forums. One of the stickied MOD-created v4.0 clarification posts has this question & answer.