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blood angels players!
ever had probs againt high iniative creatures that come along and kick your marines in? then take heed!
thanks to the new familiars, librarians can now have iniative 6. ok, but what use is this against things like tyrranids old one eye, who has iniative 6 also? the librarian will be killed! no! on the charge b/angels gain +1 iniative! give the librarian a jump pack and charge! cause a wound, pass a leadership test and old one eye is dead!
hope it helps!
PURGE THE ALIEN!
Doesn't Old One Eye have Initiative 2? Maybe my friends have just been playing with him wrong...
There are countless threads devoted to this topic.
Mentor of Space Marine Commanders far and wide.
Efficiency VS Point Cost VS Ease Of Use - Your best bets:
1) Chaplain led Assault squad - 2 plasma pistols, powerfisted sergeant
2) 8 man Devastator squad - 4 missile launchers
3) Land Speeder Tornado - HB + AC