Wad Do U Tink Is Da Best Combi 4 Ultramarines - Warhammer 40K Fantasy
 

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  1. #1
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    wad do u guys tink ish da best combination of figures in a ultra army.. :ph34r:


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  3. #2
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    lots of marines

    and please stop talking like that it hurts my brain
    <img src='http://www.directdesign.ru/portfolio/poster/img/10.gif' border='0' alt='user posted image' />

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    Can we please make shorthand warnable? It&#39;s a mental health hazard.


    u5X0r t3h 1337, n00b&#33;
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    You could start by posting the question in English, in the correct forum.
    Ze titles yez...
    When in doubt,
    Smite.
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    But what of the midgets!?
    =]Front in favour of Moderation of the Harshest kind.[=


  6. #5
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    The best combination is as follows:

    an HQ with: 5 marines with terminator honors
    2 marines with terminator honors and plasma guns
    1 chaplain (and any wargear)
    1 independent terminator captain with a teleport homer (and any
    wargear)
    1 Land Raider


    an Elite with: 1 squad of terminators

    You put all the HQ into the land raider and run them forward. They men then pile out and move 6". Fire with the land raider at 2 BS and the HQ squad. Rush the HQ in for assault. After the squad has been killed off, move your captain away and activiate your teleport homer and call down a squad of terminators on your opponents ass.

    That is the BEST combination

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    i thinkt that you should not waist to much points in the HQ. put up a devastator squad with 4 plasma cannos. that works as hell. As for HQ. just a chapelin with a jump pack that can join a assault squad of at least 5 men.

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    Well my army is lacking in the assault area so i decided on a few VERY powerful units for that portion of my army.

    But my combo is so powerful, i have tested it against the stats for Abaddon and a large Terminator retuine and killed him in a turn or two of CC. Now i admit it is not the same as in a real game, but i think it is a good indicator.

    Does anthing of what i just said make sense? :huh:

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