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Ok. I was just wondering, with the power might of heros. Can anyone tell if you can use this power while in combat because i have never seen it stated anywhere that they can not use there power while in combat.
So any help would be gratefull.
Non-shooting powers work fine in combat, only smites, vortexs and the like dont work while might of heroes and veil of time can.
Last edited by Dunklezahn; May 25th, 2005 at 12:06.
Might of Heros is a very,very good and powerful power.You can potentially gain an extra 3 attacks from it.So that means your libby could have up to 9 attacks!Ask yourself,is that good?That will answer your question.
That power is so good i once used a Librarian and Chaplin combo with a command squad together with Furious Assault and used Might of Heroes on the Chaplin and he wiped out a 6 man squad of space marines by himself.
i never knew you could atttach two characters in one squad
Well there is two ways that you can do this with space marines.
First option is to buy a command squad with a character and then buy a second character as an HQ choice and attach them to the Squad.
Second option is in the space marine codex a space marine command squad can have a libriarian and a chaplin attached to it with out taking up a space in the Force orginisation slot so in theory it's possible for a space marine army to have 6 Charcters.
I think thats supposed to mean that the character takes up a HQ slot but if he takes a command squad it doesnt use the other one.
So 2 Hero, 2 Command Squad Maximum, not 6, ouch..........
You can have a commander, chaplain and librarian with a command squad and it will only fill up one HQ slot, hence you can have six characters
Ultramarines Second Company
I'm fairly sure thats not the case, and id be highly suspect of anyone trying it. I may be wrong i dont have my codex to hand but as i understand you pay a slot for each hero, then attatch a command squad, not the other way round. I do hope thats the case as otherwise something has gone very wrong.