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Does anyone use one of these in a 1850pt tournament army?
I have tried all the other types of troop choices but usually just attach my HQ to either a bike or Assault squad.
How does the command squad stack up?
What options do you all recommend if I do try one?
Thanks in advance for the help!
Well, command sqauds need to be tooled up for something in particular, such as tank busting. The options also depend on your character joined to the squad. However, tank busting is not great for command squads and a deep striking assault squad, sergeant, combi melta gun and power fist, ought to do nicely
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Personally I don't like command squads.
I usually give my commander an assault squad. This gives him mobility and since commanders generaly excell in cc I make it mandatory to give him a cc styled squad. You could always give a command squad cc weapons, but since they'd be slow they would be an easy fire magnet. To make them faster you could then decide on using a transport, but rhinos are quite weak. This leaves you with the LR. While great, the point cost is steep not to meantion the squad inside is going to cost A LOT. If you're really dead set on using a LR as a command squad transport I would consider getting a LRC or a LRP. The LRC holds more troops (which is good for termie command squads) while the LRP fires so many shots it allows the command squad to clean up whatever remains (which shouldn't be a lot :lol: ).
Another thing you could use is a terminator command squad. Tough, powerful, but costly they are usually decent. I would reccomend teleporting using a teleport homer because you don't want them appearing in a rock/building/hill! If you want a transport for them a LRC is almost a give away. Giving them assault cannons is usually fun if you have the points to spare. If you want a commander with termie armour I would use a librarian.The force weapon is just too sweet.
Hope that answers your question.
You call those cheap implants boobs?
They aren't boobs, they're lies!
I tend to stick him with a squad or near one, being in a retinue means not having to make base to base to fight but the inflexibity of not being able to leave the squad, sometimes it works out better if the squad engages one target while the commander does his thing, either stick him in a general infantry advance as a good reason not to charge you, or give him a jump pack, rhinos have become very difficult to get an assault off if your opponent doesnt want you to, which if its loaded up with veterans and an uber-commander, he wont.
Incorrect. IC's ALWAYS count as a seperate unit in close combat. Regardless of wether they are attached to a squad or a retinue.Originally Posted by Dunklezahn
The only reason, in my opinion, to take a retinue (ie: command squad) is to have a squad deploy WITH the IC. This is important if you want to deepstrike, infiltrate or start in a transport. Otherwise it is almost always in your better interest to just go with an attached squad.
Mentor of Space Marine Commanders far and wide.
Efficiency VS Point Cost VS Ease Of Use - Your best bets:
1) Chaplain led Assault squad - 2 plasma pistols, powerfisted sergeant
2) 8 man Devastator squad - 4 missile launchers
3) Land Speeder Tornado - HB + AC
COmmand squads in general are pretty useless because they cant have jump packs.
Either you use a terminator command squad or you play BA or raven guard to get jump pack command squads, otherwise they're just a waste of points
Your character *must* be good at hand to hand and a shooting command squad just negates that ability
Edit - Actually I suppose raven guard cant even get useful command squads anymore thanks to the "And they shall know no profit" ruling in the SM codex. Raven guard, salamanders, etc didnt generate enough profit so they removed their special rules. I don't count Shrike cause hes a special character with a retinue of 50pt models which isnt a command squad, it's a victory to your opponent
Last edited by Kirasu; May 26th, 2005 at 17:45.
BA honour guard is hideously expensive, but useful for its purpose. Shrike's Wing is exactly the same, except more expensive and even more ownage.
I sometimes play a house rule with my friends that any command squad can take jump packs. It just makes sense, you know.
My bad, i thought that the retinue could be used to shield him from combat as he isnt an IC when he's with one and it seemed to imply he became akin to a super-sarg.
I'll double check it but your probably right, not that i ever did it as i rate command squads right up there with shining spears......
Last edited by Dunklezahn; May 27th, 2005 at 08:56.