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I'm surrently thinking of starting a Witch Hunter Army, but I don't have a good idea of where to start. For my last army, Necrons, I just purchased the Battleforce to start, but seeing as WH doesn't have one of them, I'm kinda for a loss. Can you all give me some tips for starting a WH army. I'm looking to have at least minimom off the normal Force Orginizational chart (1HQ, 2 Troops) and one unit of either FA, Elites, or HS. Thanks in advance!
Do you want an army composed almost exclusively of sisters? Do you want inducted guard or space marines? Do you prefer to sit back and shoot or get up close and duke it out?
What works for one person's playing style may not work for another's. We can be of much greater service if we know a bit more about how you envision the army working on the table.
Artificial Intelligence is no match for Natural Stupidity.
Unfortunatly, I don't have the money for the Codex currently, but perhaps in the next week or so, but I got an idea of what I'm looking to play.
Since my current army is Necrons, I'm looking for something different than that. I would like an all sister army, with a little speed. As for combat, I'm leaning a towards the CC end of things. I like the idea of the Sisterhood taking the fight to the Heretics.
You can go either way with this army, but their cc intensive units are EXPENSIVE! Take Arco-flagellants, they are 35/troop. That's 350 for just ten of them and they CANNOT ride in transports. They do get that healthy 4+ invulnerable save, but any smart opponent will throw gobs of templates at you, making that 4+ pretty lame. Sisters repentia are a lot cheaper at about 20-30 points/ troop plus their mistress gets a really nice initiative with those neural whips (which count as power weapons). Or you can go shooty. Unfortunately, I don't have my codex with me at the moment, which explains the Sisters Repentia confusion on cost each, so you might want to pick up the codex. Besides, after replying to six forum questions already, my fingers are starting to bleed. =-)
Sisters Repentia can move quickly, however you don't get a faith point from the squad. Their armor save isn't that spectacular (4+) but that actually helps them get their ability to move and EXTRA 2d6 inches, if your opponent doesn't wipe out your squad first. They're fast, yeah but personally I'd take a dominion squad in a rhino and give em some meltas, maybe some melta bombs too. The dominions get a faith point if you include a Vet Sister Superior, And I recommend it cause the Acts of Faith really help the sisters be more than "slower weaker space marines". I realize you're looking for more of an up close and personal approach, but the sisters are a shooty bunch, generally speaking. I hope you find this useful
5 Tactical Squad Marines
I mean, just being able to have a choice on what weapons I give the Ladies is an improvement from Necrons <sarcasm> wide selection of weapons</sarcasm> . Thanks for the thoughts though. Gives me something to think about while I'm waiting to get the Codex.
Try using some small squads of Celestians with a Veteran wielding an Eviscerator. Get them carrying Meltaguns or Flamers and then try using an Inquisitor to support them and to get you access to a Calidus Assassin. Move the Celestians up, protecting them with Faith if necessary, then shoot the assault weapons and charge. The Eviscerator will happily kill most things and hitting on a 3+ is great. Use the Inquisitor with their nice weaponry to assist these units, and tie up some heavy weapons or counter-assault units with the Calidus. Support with Seraphim or Dominions, then simmer until done
Repentia are great if you can protect them long enough to be able to launch them at the enemy, if you can work out how to do theat then you're a better man than me, and I'd like to know how you do it
Sisters of Battle Record in 4th Edition
W:14 D:2 L:5
"They're Imperial Stormtroopers, and they're highly trained efficient killers!"
Take a Canoness as your HQ Choice and equip her with some goodies - personally, I love the blessed Power Sword in combination with a mastercrafted Plasma Pistol. The cloak of St. Aspira does a nice job as well. For troops you'll do nice with standard SoB-squads (including 1 flamer and 1 melter), maybe reinforce them with a few Zealots that can act as human shields against CC-heavy opponents. Furthermore I'd recommend either Seraphim (with Inferno Pistols) or Celestians. Take the last ones if you want to go into close combat yourself; they may also act as retinue for your Canoness if you wish. Repentias are stylish as well as useful if you know how to field them (meaning, taking care that they're not shot down before they have reached the enemy), but until you have gotten yourself a Sororitas Rhino or Immolator or some other vehicle that is capable of screening you might better want to do without them. However, Zealots might come in handy here as substitutes, too.
Sooner or later you will want to get your hands on some vehicles, I guess. The Sisters Rhino Rush is still one of the most feared tactics (if you're challenging an opponent that knows what the Sororitas are capable of), though it has become weakened by not permitting the famous e-z bake oven (LOTS of flamer templates) anymore.
Last edited by Lynata; June 10th, 2005 at 14:54.
"Do you want your heretic rare, medium or well done, Lord Inquisitor?"