Welcome to Librarium Online!
I've got a few questions to ask about the Imperial guard, but first let me go ahead and point out the obvious, I'm new to the forums, in fact I just joined today with the strictest intent to get my questions answered. Hopefully haha.
Heres my problem, I just started collecting an Imperial guard army, in fact I just got into 40k after being infatuated with it for years. I have the codex and the rulebook, but I can't seem to figure out the difference between all the different squads in the imperial guard army. I mean...can you have multiple squads in one IG army?
1 steel legion squad
1 catachan squad
1 moridian squad
Do you get what I mean? Can all these be mixed together, and if so, do any of them carry more abilities than the other? I've read several things about people referring to the Steel Legion as the IG's best army, but I'd like to know why.
I can't seem to figure this out, and looking online has lead me nowhere, as there are a lot of nowhere sites.
Quick question, I'm guessing that there aren't specific Death Korps of Krieg models out, that they're just steel legion miniatures painted differently, correct?
Boy, I hope I got this posted in the right spot.
Thanks in advance!
Well... Unless you decide to play each army as itself, and use the doctrines listed for that army in the back of the codex, then all the models are exactly the same, and you can have squads of different models in the same army. If you can come up with some fluff to justify it, even better! But without it is still perfectly ok. My army has a mix of Cadian and Catachan models, HOWEVER, sometimes I play Cadians with all of their doctrines, in which case I dont take my Catachan models.
The Imperial Guard is like a punchbag - No matter how hard you hit it, it'll always be ready for a fight.
Vcitory for the Imperial Guard comes about through the sacrifice of our men, not through the cowardly survival tricks of other armies.
Those models are intened to represent each specific Guard army (ex: those guys with the fuzzy hats are designed to be Valhallans) but they can be whatever you want them to be. It's not the models themselves that grant the special abilities, it's the rules you apply to your army. Lets say for example you make an army that follows the Doctrines used by the Tallarn Desert raiders. This effectively makes your army a Tallarn Guard army, but if you wanted to use Mordian models and call them something else that's perfectly ok. As long as you keep with the rules of the doctrines you gave them you can use whatevere models you want to represent you troops.As for mixing the traits of different guard armies, that's where the doctrines come in. You get tp pick and chose wich abilities your army has, but those abilities will apply to the entire army,not just individual squads. You can't have a gtoup of Cadian models using Cadian doctrines in the same army as a group of Mordian models using Mordian doctrines. ypu pick one set of doctrines and it applies to the whole army.
I hope that explains it, I was trying to be as specific as possible.
So more or less, its all about the doctrines more so than appearence? And if so, like the other guy posted up above you, you could always conjure up some fluff to justify it all (if its even neccesary). I guess maybe I read too deep into all the different kinds of armies (tallarn, death korps etc) in thinking that each one was literally its own. I suppose its just about appearence in that case, cause lets be honest, a fully Cadian army could look a bit more imposing than a mixed and matched IG army.Originally Posted by Edicius
Guess I better set aside my preatorian guard, boy...they'd look way the hell out of place.
why is steel legion the best army out there? i love the models but i dont understand this.
Of them all, steel legion has the most of the ubiquitous chimera. And when you have an army of these plus a pair of lemans plus basilisk or another leman, and hellhounds, and sentinels, plus then infantry in the tanks, it can get fairly scary.
As far as models. I have no idea where the Tallern and Vahalla would be working together, but you could say they are a part of a Rogue Trader fleet or a reminant crusade company. Just mix the models up in the squads. And take the charateristic docterines from each.
Three armored fist from steel legion
a platoon of mordian with Close Combat drill
Jungle fighters for Catachan
Die hards for Vahallans
Rough Riders for Tallern
Then just paint a leman and a few sentinels in the style of cadia. Then have vets from each place.
Three Companies of the 26th Vinancium
143rd Airborne Badgers (99.9% done)
159th Corsair Rifles (35% done))
69th Armored Wall Busters (95% done)
Total 197 men, 12 tanks, 4 Heavy Artillery Pieces
Here are all of the IG forces that have designated models made for them, and thier status, but you can always convert your own.
Cadians: Standard IG.
Catachans: Still going as well, they have special jungle abilities and can lay traps/ambush.
Steel Legoin: Still going as well, they are fairly fast striking.
Esclyan Drop Troops: Forge World exclusive resin models.
Tallarn Desert Raiders: Discontinued and EXTREMELY hard to find.
Valhallan Ice World Troops: Same as Tallarn Raiders.
You cant say manslaughter without laughter!
You forgot the Mordian Iron Guard (available through Mail Order as are the Valhallans, Tallarns and older Cadians and Catachans) and the Praetorians (the hardest of all to come by as they were a very limited run but you cna still get the odd bits from MO or on eBay.)Originally Posted by Phsycopath Of Doom
There are some sub-sets as well such as the Tanith Ghosts and Atillan Rough Riders.
Artificial Intelligence is no match for Natural Stupidity.
Plus ForgeWorld are starting to release resin Tallarns, they have Xeno-mounted rough riders & all types of heavy weapons teams so far.