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And anyone else had unparalled sucess with this? Or indeed TRIED this? It seems I'm sweeping foes right off the board within 2-3 turns. Its shocking almost. I mount them in the LRC (Deepstriking has never truly worked for me) and usually lurk around forests or ruins before rushing out, shooting the hell out of a unit with AC's and HB's and then mop up any remains with the 8 of them. Can anyone relate to this tactic? Unless I'm doing something illegal rules-wise, I don't know how this works. But this is also a VERY expensive unit (850-something points...) so I'm always outnumbered with my SM's (Using GK as Allies).
It has been really good to me, but lately, people have seemed to begin to realize what a danger that unit is, and they shoot it with as many anti-armor weapons as they can. I don't think I will take that unit again.
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Seems to me to be a use-less-often tactic. Do it too often and the concentration of heavy firepower, as has been mentioned, will result.
Perhaps you could use a tactic to try and use all the time? Maybe use other units that can move forward and get the bulk of the work done if they need to, while the LRC and GKT's get all the attention?
I know all armies have anti-tank, but for me Tau and Eldar would have little trouble with this, especially after the LRC is popped. Still, would be fun to try this.
Would you go so far as to put your GK Master (if you include one) with your GKT's? It be far more risky, but the results would be better. Also, would you perhaps get better results with 16 norml GK's?
If you're playing a large battle you could always take an extra LRC for your SMs. You don't have to declare which units are in which transport so your opponent won't know which one to pop first (although you must decide before the game and should jot it down to avoid accusations of cheating). Just paint them both a neutral colour so they fit in with both your SMs and GKs.
i would brake the unit out only once a month, and keep its appearance a secret, this way there army isnt all ways anti armour
Not possible. You can't put more than one squad in a unit at a time, and you can't go over the squad size max (10 for GK).Also, would you perhaps get better results with 16 norml GK's?
Honestly, I'll never even try it out. Sure, that may be a solid tactic, but I'd rather have the 600+ points for other things. I've used an LRC before - I just tossed a small PAGK unit inside it with incinerators and a teleport homer. Seldom will my terminators ever NOT deepstrike, because my regular opponents have learned that if they see a GKT on the table, focus EVERYTHING on it.
Last tournament I was at, a guy had a GK Land Raider with 8 GK termies inside plus his Grand Master.
The guy playing against him got an Ordinance Penetrating 6 on that puppy on turn 2 with a Basilisk. POOF. Over 800 points gone in one shot. :o
I agree with my friend, try not to put all of your eggs in one basket. If you just have to take a LR with Termies, then I would only take a regular LR and five Assault Termies. It's not TOO big of a target, and has awesome success when they charge.
A good tactic but also very risky, 1 anti-tank or ord. weapon can really ruin your day.
My deep strike success has been very limited with my GK termies. They land around turn 3 or 4!, way too late for a 6 turn game. Especially when they can't assualt 'till the next. Basically I win games without my GK terms.
So I bought a LRC and am putting the finishing details on it now. I got some Forgeworld extra armour so it looks cooler and am excited to try it out in my groups big battle weekend. I'll post the results of it's success or lack of. Either way, it will be better than deep stike has.
Let the enemy hit it with everything they have. 14AV is no joke even for eldar. It takes serious resources to knock out. And that is another plus of the LR. It can die turn one. But just like deep strike, you can't be stupid with it.
14AV is a joke for eldar, we make it 12. :p