1000pt 4-way multiplayer - Warhammer 40K Fantasy
 

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  1. #1
    Member KrossFire's Avatar
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    1000pt 4-way multiplayer

    Me and my mates are going to have a 4-way multiplayer match soon and i need some army list advice. My mates play Tau, Eldar and Orks.

    This is what i have so far:
    Doctrines:

    Carapace Armour
    Drop Troops
    Sharpshooters
    Close Order Drill
    Xeno-Fighters(Eldar)

    HQ
    Heroic Senior Officer w/ power weapon and plasma pistol
    Medic w/ lasgun
    2 personal staff w/ lasguns
    Carapace Armour
    --> 116pts

    Troops
    Infantry Platoon
    Command Squad
    Junior Officer 2/ power weapon, bolt pistol
    Medic w/ lasgun
    2 personal staff w/ lasguns
    Carapace Armour

    Infantry Squad Alpha
    Plasma Gun
    Lascannon
    Carapace Armour
    Sharpshooters

    Infantry Squad Bravo
    Plasma Gun
    Lascannon
    Carapace Armour
    Sharpshooters
    -->327pts

    Armoured Fist Squad
    Meltagun
    Carapace Armour
    Vet. Sgt. w/ power weapon. plasma pistol
    Krak Grenades
    Xeno-Fighters(Eldar)
    Chimera w/ Multilaser, heavy bolter
    -->196

    Basilisk w/ indirect fire
    -->125

    Hellhound w/ heavy stubber
    -->127

    Sentinel Squadron
    Sentinel w/ autocannon, extra armour
    Sentinel w/ autocannon, extra armour
    -->110


    Total Points Cost: 1001

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  3. #2
    Member Huitzilopochtl's Avatar
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    I'd go with Xeno fighter: Orks instead, because IIRC (don't have my codex with me) XF Doctrine gives bonuses to CC. But, mebbe the Eldar player uses Scropions and Seers of somehting, I dunno. But also, I'd drop the XF doctrine all together, I don't think it is really worth its points, go with something like Iron Discipline instead, against three enemies you might be required to make alot of morale checks, and this should help on that front.
    "Through most of the war we fought as nobles might. Never betraying, never decietful. But there came a point where tripping the soldier next to you might mean another day of life..."

  4. #3
    Treadhead with a Chainaxe Kaiser's Avatar
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    It's just that the XF doctrine needs to be converted onto all your guardsmen. If he already has converted for XF eldar, then it would just be to much work switching to XF orks.

    XF HAS to be converted so it's show that they're XF.
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  5. #4
    Member KrossFire's Avatar
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    I Originally had XF because i was hoping to get some extra eldar models off my friend, but hes bein a tight-arse and won't lemme have them. Like Huit said, i'll probably be taking a lot of morale checks against 3 opponents, especially if they concentrate thier fire (I doubt that I will have any men left afterwards though) so I'll take Iron Discipline instead.
    People who say they don't let little things bother them have never slept in a room with a single mosquito.

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