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My weekly gaming group has a couple of weeks of open gaming between camapaigns and we're getting primed for a big battle at the end of the month. In preperation we're going to be using cityfight rules. I have never used these rules before, and was wondering which units shine and which are not so hot. Any input I can get on this would be greatly appreciated.
happiness is a temporary chemical imbalance of the true state of mind
Move quickly, and are very good in CC.
"The sword that takes life gives life."
Cityfight = all enemys skulk in cover
SoBs = A lot of flamers!! Take a flamer, heavy flamer and a superior with combi-flamer(you cant have to many flamers!) in every group and burn the heretics!!
Ypu. Flamers. Yup. Repentia. Sounds good.
Aye. If employed correctly Sisters will OWN any opponent in Cityfight.
Like it has been already mentioned: lots of flamers! Purge them!
"Do you want your heretic rare, medium or well done, Lord Inquisitor?"
Sisters are major pwnage in city fight. Unless you use an off-the-wall list, you can not tailor your list and still have a major advantage over everyone else.
I've never played cityfight, but I've seen folks elsewhere say that jump packs are also useful, so you may want to take a seraphim squad if you don't usually.
heaps of immorlator with heavy flamers with Promethium and Heavy bolter with pintile mount storm bolter with bless ammo.
yeah, then you got an reason to take blessed ammo. Sounds good
I would be a little wary of immolators, just because of marines with lascannons or more likely missle launchers. Flamers negate cover save, correct? Seraphim would be great since they can move so fast between buildings, I always used my bikes for this, troops that cant make it across the street are vulnerable. How many points are you guys playing?