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I recently dived into the world of 40k (I've got 3 armies and 4 years experience of WHF and decided to buy a Daemonhunters army. On the advice of a member of staff, I bought the Codex (naturally), an Inquisitor with some models as a retinue, A box of Grey Knights and an box of Inquisitorial Stormtroopers. I've noticed that not many people use both ISTs and GK's. Is there a reason for this, or have I just missed something? I have absolutely no idea where to go next, and I don't know whether I should buy more Grey Knights and no more ISTs, or a mix. I'm really confused and I haven't really decided what kind of army I want to play either. And yes, I know it was foolish buying units when I didn't know how I wanted to play, but I figured that GKs and a few ISTs would be pretty much standard for any mission. Any help would be greatly appreciated. Thanks
Btw, forgot to say, at some point, I would like to have DH with inducted imperial guard.
My first suggestion would be to look at Megalo's DH tactics in the articles section.
Anyways, i've found that many people use both Inquisitor Stormtroopers and Grey Knights as they both have streanghts and advantages, it really just depends on your gaming style, or the one your looking for.
Stoormtroopers are nearly a third cheaper then a grey knight so they can be bought in greater numbers, also they can be equiped with weapons to combat most things. It's usually good to give your squads only one type of gun, so that they are tactically sound, 2 meltaguns, 2 plasmaguns, etc.
Greyknights are great at many things, shooting and cc, their one true weakness is that they cost 25pts, which means you'll have few of them in play. When using both storm troopers and grey knights, many players use the grey knights as a fast attack option. Allowing you to choose to set them up last in some missions, or deep striking them onto the field.
The next thing i would suggest getting to form a base list would be another squad of stormtroopers, as a second troop slot. Then maybe get more grey knights, and pot them as a fast attack, you should usually have about 7+ models if they are deep striking.
Agian look at Megalos tacticsbut hope this helped.
Personally, I would recommend creating an IG army with DH as allies as it gives you many more options. Inducted IG are limited to only a few unit types and you miss out on their ability to bring a lot of heavy firepower. But, if you use DH as allies the only thing you loose are their heavy support options. The purgation squad isn't very useful IMO as are dreadnaughts. The only thing you really miss out on are Land Raiders and I personally think they're overrated anyway.
There are two main reasons to bring IG with DH. First is for their heavy weapons. DH have very few heavy weapon options for tank and terminator hunting. The second is for cannon fodder to protect the GKs. Since 4th edition this option has really become a non-issue as you can no longer effectively block LOS with infantry.
I use a single IG Command Platoon loaded with 4 weapon squads (2 anti-tank with missile launchers & 2 anti-infantry with autocannon) along with two standard IG platoons. Each IG platoon has a missile launcher in the command squad and lascannons in each infantry squad. This completes the required number of troops in my main army and allows me to bring 4 lascannon, 9 missile launchers, and 6 autocannon onto the field with my Daemonhunters. That is a LOT of ranged firepower (all 48" also!) for a DH army. This costs around 800-900 points and leaves me with over 1/2 my points left over for my Daemonhunters (in an 1850 point game).
Because I'm using DH as allies I can now bring 1 HQ, 1 ELITE, 2 TROOP, and 1 FAST choice. I typically field 1 FAGK, 2 GK, and a GKT squad to round out my CC ability.
The only real problem with this setup (as with most DH armies) is the lack of mobility. You have to protect the GK squads in either cover or withering ranged fire so they can get into CC. Against horde armies the autocannon and frag missiles pound them while the lascannon and krak missiles make short work of heavier armies. The lascannon are protected by ten little meat shields so they can fire away all game long. As long as you don't let your IG get into CC and can effectively get your GKs into CC you're golden.
I do not criticize. I do not offend. All I offer is my opinion which means only as much as you make it.
grey knight arent that great vs vehicles. you can give the leaders melta bombs but youll want ig to get lascannons