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Ok, i've heard way too many things and i'm starting to get confused, i'm going to gamesworkshop tommarow to get all my stuff, i'm ready to spend $250 on whatever i need, but i'm scared if i get the wrong stuff, i'm planning to go for 5 termi's 1 inqui w/ henchmen 2 dreadnoughts, 10 stormtroopers, 5-10 GK troops.. w/ 4 assassins, howeverv... i really.. really do not know if 2 dreads could hold my heavy support.. some ppl are telling me to go IG and get a leman russ, but... aparently.. i cant use assassins with IG, or an inquisitor.. is this true? what can i do? use IG and GK as allies.. and what are the consequeses!!!!
Well it really depends on your army if you want a anti-tank: guard is best option, but unlike you I wanted a pure DH force, and I believe you can use Assassin if you induct IG, hmm if you want a badass DH/IG force build it like mEGALO's, but I mount my IST in Chimeras and equip my justicars w/ metla bombs, and I cruise with a LRC. The most important thing is to make the army to YOUR liking if you dont you probably hate it.
Well, hopefully my advice below will ease your confusion!Ok, i've heard way too many things and i'm starting to get confused, i'm going to gamesworkshop tommarow to get all my stuff, i'm ready to spend $250 on whatever i need, but i'm scared if i get the wrong stuff,
Before I get into your specific questions, some general tips: only buy a basic force to start with. Get a single HQ choice (either a GK Terminator Hero + Bodyguard or an Inquisitor Lord + retinue) and two Troops choices (Stormtroopers and/or Grey Knights in power armor). Play some friendly skirmish games with those models and read the codex at least twice before you expand much further. The Daemonhunters list is confusing, what with the possibility of allied armies and all the shiny wargear and units, many of which are only useful in some situations. Also, check out some of the army lists in the DH army list forum here for examples. There are many many ways to play a Daemonhunters army, so don't feel like any one person's advice is the know-all-end-all way to go!Just to let you know: you can only have ONE Officio Assassinorum Operative in an army. That means you can only have one of the following: Vindicare, Eversor, Callidus, or Culexus. Never more than one type, and never more than one of a single type. The *only* assassin type that IS allowed in conjunction with the above list are the Death Cult Assassins, which can be purchased as three for a single Elite slot.w/ 4 assassinsWell, the entire Daemonhunters army is fairly low on ranged anti-tank. GK Dreadnoughts, GK Land Raiders, and GK Land Raider Crusaders are the only real options there. But remember that all GK are S6 in close combat - that's enough to take out AV12 and lower, which includes most vehicles in the game (and many of the higher AV vehicles have low enough rear armor for GK to handle as well). So between GK and a pair of Dreadnoughts, you shouldn't have much of an issue. If problems still crop up, you can always add meltagun-carrying IST, meltabombs on Justicars, an Inquisitor unit with up to three multi-meltas, and of course, either SM or IG allies, both of which can take lascannons. So in summary, two Dreadnoughts is plenty, as long as you supplement them with some of your other options in larger games.i really.. really do not know if 2 dreads could hold my heavy support..Alright, there are two different ways of getting IG & GK in the same army, and you're mixing them up (likely because the people who talked to you didn't know the difference).some ppl are telling me to go IG and get a leman russ, but... aparently.. i cant use assassins with IG, or an inquisitor.. is this true? what can i do? use IG and GK as allies.. and what are the consequeses!!!!
The first way is to have a Daemonhunters army as your base force, with inducted IG. You can use ALL units from the DH list here, including assassins, Inquisitors, and Grey Knights. But you are NOT allowed to use IG Doctrines, and are very limited to what IG units you can take - for example, if you want that Leman Russ in this list, you'd first need TWO IG Troops choices, and those IG Troops do NOT count towards your mandatory 1 HQ + 2 Troops that all armies require. So for example, you'd need a DH HQ unit, two DH Troops units, two IG Troops units, and THEN you can legally take an IG Leman Russ. It's a roundabout route, but it works (I play such a list myself). You can never take things like Basilisks, specialized Russ variants, Commissars, etc - just the list of IG units that's in the Daemonhunters codex. Use this list if you want a DH army with some (limited) IG support.
The second way is to have an Imperial Guard army as your base force, with allied DH. You can use ALL units from the IG list here, including Doctrines. Here, you're severly limited to the number of DH units you can use - literally, 0-1 HQ, 0-1 Elite, 0-2 Troops, 0-1 Fast Attack, and 0 Heavy Support. You *can* use Grey Knights, as well as Inquisitors and assassins (Remember that to use an Assassin, you *must* have an Inquisitor or Inquisitor Lord. And because you only have ONE Elite slot for DH in this list, which will be occupied by the Assassin, you *must* take an Inquisitor Lord, which is an HQ choice and *requires* a retinue of 6+ models. Also remember that 3 Death Cult Assassins can be purchased in a single Elite slot, so that's the *only* way to get multiple assassins in an IG army). Use this list if you want an IG army with some (limited) DH support.
Nice shot mEGALO!
cool, thanks!! good info, but i was wondering, this is sordove a mind bobbling question lol, but can you use IST for both GK and IG and cheat a little bit into getting that leman russ lol, just wondering
Nope. IST are Inquisitorial Stormtroopers, not IG Stormtroopers, and will only ever count towards the DH portion of the list. You can't even use IG Stormtroopers in a base-DH list, since they aren't listed in the DH codex.but can you use IST for both GK and IG and cheat a little bit into getting that leman russ lol, just wondering
So quite literally, you'd need two seperate DH Troops, a DH HQ, and two seperate IG Troops (either Armored Fists and/or Infantry Platoons) in order to get that Russ. There's no loophole or overlap between any units to allow you to sneak it in there faster, sorry.
But let's not forget (as discussed in an adjacent thread) you can pick WH allies almost without restriction (well, only 1 of each type, 2 troops, and no heavies, but that's some really good choices!). The various sisters units have A LOT of ant-tank capability. Any single one should be enough to seriously round out your forces.
Other than that, I currently use two dreads (one TLLC, on for up close) with an LRC. That takes care of most things.
Originally Posted by Sir_Prometheus
Damn I love those HS options!
I prefer using IG with DH as allies. Sure you're limited with the number of DH units but the units you are allowed can easily total over 1000 points! I love using IG for range and DH for CC.
If you want an assassin you could use the following:
Inquisitor Lord and retinue (HQ)
GK Squad (TROOP)
GK Squad (TROOP)
GK Squad (FAST)
I prefer either of the following:
GK Hero with Terminator retinue (HQ)
GK Terminator Squad (ELITE)
GK Squad (TROOP)
GK Squad (TROOP)
GK Squad (FAST)
Take these with an IG Command Squad, Support Squads, and 2 Infantry Platoons loaded with heavy weapons and you'll have a very well-rounded (albeit slow) army. Remeber both the Terminator squad and FAGK can teleport into battle. But sadly this won't leave any points for tanks in an 1850 point game, but I hate 40k vehicles anyway.
I do not criticize. I do not offend. All I offer is my opinion which means only as much as you make it.