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can someone list the allies a guard army can take? thanks.
Legally, i.e. authorized by codexes:Originally Posted by kellster1
Daemonhunters, withc hunters, hunter killers from the Ordo Xenos.
Otherwise, many SM chapters would agree to fight alongside the IG, although you'll have to check the background to see if it fits (no dark angels in IG armies with ogryns, for example).
Eldar and IG fighting alongside is not unheard of, but usually such alliances do not last long.
Overall, I recommend NOT to use SM or eldar "allies" but keep that for multi-player scenarii.
I think the book-legal allies are the Ordos and Kroot Mercs. You also get some bennies vs. the Ordos (access to daemon units and Witch hunter adversaries).
That might be it.
what is the hunter killers??
and what are the rulez for allies
I think it was supposed to be "Deathwatch Kill Team." You can find them in CA or one of the WDs. You can field a squad of 5-10 Deathwatch marines as an HQ choice in IG.Originally Posted by [*NoCo*]
For normal allies, what are the restrictions? 1 spot in each force org slot, 2 in troops? Only after you've filled the required slots from your own army?