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I've been thinking about the amount of abuse that Commissars take. They are great in fluff, and decent in the game, yet in fluff the "good officers"/regiments (bar Tanith and Armegeddon) don't seem to use them/scorn them/think they are "too harsh". The Commissars stop guardsmen for going traitor, inspire them, and lead by example. Do you guys think Commissars are unduly looked down upon as "too harsh"? I certainly don't think they are "too harsh" in 40k, and compared to an Inqusitor they are soft. What do you think?
Um, i think anyone willing to execute a soldier with excrement and urine running down his legs after being charged by a bunch of snarling daemons from warp space is a little harsh, yes.
Those poor front line guardsmen need hugs not headshots.
Still, 40k is a sick universe and commisars fit the fluff like a glove.
Better be executed than killing his friends, endangering his friends, or becoming possesed, though don't you think?Um, i think anyone willing to execute a soldier with excrement and urine running down his legs after being charged by a bunch of snarling daemons from warp space is a little harsh, yes.
Okay Commissars are made to be harsh. They are trained from birth much like spacemarines but to enforce moral at all costs. They see men much like we would see a gun or something. If you gun starts running away, you can't use it, it will breakdown anyway and killing it might keep other guns from running away. So if a officer breaks down and if going to flee, it is better from their view point to kill him before he takes the whole squad with him.
Originally Posted by The Paint Monkey
Ive always seen the Commissar as the Chaplan of the Imperial Guard. But hes not preaching about the Emperor, Fight or Die!!!! This is the Commissars prayer.
Game wise I alway take a Commissar to the field if I can afford him, he is pricey.
The guilty laugh while the innocent suffer.............WELL WHO'S LAUGHING NOW!!!
Well its good to hear that Commissars are admired by some people.
Well, they're not that bad. I mean, if you're using a standard bearer you're going to try and keep your HQ within 12" of a large numerb of squads, so a commissar can give them rerollable LD10. if you've got the right commander.
I dunno abut wavering though. Talos reached CC, killed only one man but the command squad could do nothing in return. The officer ran and got executed.
Then the next assault phase the talos picked up and splattered everyone but the commissar, who then realising that maybe sticking around wasn't such a great idea anymore and promptly fled the table, leaping over the colonel's dead body as he went. :mellow: .
... only triumph could turn pooing his pants into a good thing..
You'd say they were harsh if you were the one he was pointing his laspistol at when everyone but you in the squad is running. Commissars like to be viewed as harsh, since it gets their men to follow them even more. They rule with an iron fist, through fear or loyalty. As long as the line holds, the commisars could care less what the men think of them.
"Courage is not the absence of fear, it is the conquest of it." -Anon
40 points is to much. I would rather field:
Sentinal with Heavy Flamer and drop troop doctorine
Hardened Veteran Squad
or 5 Rough Riders
They look cool but I tend to use them as an officers. I never field more than 2 commisars and only in games of 2000 +
The only time I've found them useful is to field them with the Independent Commissars Doctrine, and put a cheap one in the back of a huge Conscript team for a better speedbump.
Burn the land and boil the sea. You can't take the sky from me.
Member of the Canadian Clan, eh.
Mech Tau Cadre: 2000 points, needs paint and magnets.
Paladins of Avalon (SW):-1500 points, needs paint.