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The BT's don't use veteran sargs so you can only get 2 attacks (1 in profile + 1 paired weapons). Is it a disadvantage to not get 3 attacks like other space marine chapters?
Also, the new BT codex is out and there can only be 1 powerfist in a squad. In the old codex they could get 2 powerfists in a (assault) squad. I was under the impression that 2 powerfists were allowed to balance out the lower number of attacks. Also it would balance out the other lackings the BTs have versus the other SM chapters.
SW are the cheez! Blood claws get +2A on the charge and paired weapons. Add 3 powerfists to that and then it becomes cheez!Originally Posted by Ezekiel1990
correct, i do think that the new black templars rules have cut down their assault capability somewhat. GW is nuts to do that! Black Templars have to rely on assaults to win and theyre cutting squads down to one hidden fist with one less attack! Jeez, those guys...
And yes, the way it is, space wolves are the masters of CC. like 10+ models, plus wolf guard, thats a huge number of hidden fist attacks...
They have taken away some of thier sting but what they have taken they have given back. A crusader squad can now be 20 models strong giving a total of 30 WS 4 attacks and 30 WS3 attacks on the charge, also they can take a crusader as a transport option for nearly every squad in the army.
the fact that almost every squad can have a crusader isn't worth the fact that we can only have one pf in our squads nowadays. the crusaders are very expensive and I would prefer to have 2 pf in a squad then having a crusader for every squad
DonĀ“t mess with the dicegod
I recived the Codex today and must admit that IĀ“m shocked. What were the rulez boys thinging/smoking/swallowing when they designed the new BT Codex.
Compared to regular Codex SM there are really small advantages but immens disadvantages:
- Some Moral Issues
- LRC as Transport
- Vows (but each vow has an disadvantage of itĀ“s own)
- Emperors Champion
- LRC blessed Hull
- bigger Squadsize (but imho Neophytes are not really worth it)
The absolute worst of all is the new zeal rule, if the old one was kinda "not feeling right" this one is "definitaly stupid", when up to 19 men (10 Paladins and 9 Neophytes) run away from the battle as one Neophyte dies from shooting !!!! :x
- No Librarian
- No Psycic Hood
- No Scouts / No Scout bikes
- No Whirlwind
- No Devastators
- No Sergants
- Zeal (yes imho more a disadvantge than an advantage)
- higher Points Cost per model
- must take EC (costs itĀ“s pts too)
- Abhor the witch
- kill them all
And even when IĀ“m dead,
IĀ“m still gonna bang my head
It was my understanding that the zeal rule meant that they aren't running away from combat, but charging headlong into it.Originally Posted by THE_MONK
"Some days you're the Mekboy building the kannon, the rest you're the grot being blown up by it."
- Quote attributed to Sorkrates, before his much mourned death due to ingestion of Hemsquig Juice.
"Dis iz my choppa, and herez me gun. Dat's for killin' and so'z dis one!"
- Bloodaxe Kommando Warchant
Black Templars are more balanced now. The whole dynamic of the list is geared towards the offence, and no one advantage is devastating like it used to be.
All squads can take pistols and combat weapons and always hit on 3's. That's fantastically good considering most opposition will be WS4. With a veteran sergeant you lose one power fist attack per squad - it's not *that* bad.
Drop podding in a unit with a chaplain with a cenobyte servitor or two is also going to put the enemy in a world of pain, no matter what they try.
BT's were insanely good before - it's good to see that GW can achieve some sensible balance with a new codex.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
True, but my beef is that BT's can only have 1 PF per squad.Originally Posted by Rork
Someone tried to tell me that having a cheaper points cost for the model with the PF, i.e. there is no need to buy a veteran, was the bonus for not getting the extra attack. I almost smacked him upside the head when I heard that. He also went onto mention that other space marine chapters, bar the SW's, only get 1 PF per squad so why should BT's be any different? I have to admit, it was then I smacked him upside his head. How are those good things for the BT's?