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I need to know my strengths and my weaknesses, and what to get next. I tried GW Lakeside (DO NOT GO, SHOULD BE A POLICE LINE DO NOT CROSS AREA, DEATH TRAP) and asked the rather hairy bloke behind the counter what he would recommend. He came out from behind, backed me into a corner and told me a really long story. :rolleyes: I gave up and left.
My Chapter Master (well, a force commander with a powerfist coming out of its head) and his 2 sidekicks from some mutation experiment
Scout Squad (sniper rifles)
Land Speeder(Weapon depends on who facing)
5man Assault Squad(Bolt pistols+cc weapons)
Also have an Imperial Guard Tank Division, but that's not important
I will most probably be getting(up and running by about 27/12/03):
So... The question stands, what next? whats good about my army, what's bad?
Won/Drawn/Lost (Only counting games 1500pts and over)
Space Marines -- Emperor's Legion (3/0/0)
Orks (0/0/0) --Not Yet Ready--
more tactical marines and some attack bikes
Veni Vidi Variant
I came, I saw, I got a different type of Leman Russ.
The spikey ones go faster.
98% of the teen population has smoked weed, the other 2% went straight to crack.
Saga of the Ages. Click it.
Rules for grenades are on page 72 of the rulebook.
orks would slaughter you