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I swore to myself i would never do one of these are X unit worth it? threads, but i really want to know.
Are Ogryns worth it? They would be very fluffy for a Jungle fighters list, or for a warrior weapons list, but overall, how are they? They seem left home more often than not, possibly due to the expense of getting the models.
Reason i ask: I've got an Ogre Kingdoms batallion, and it looks like i won't be getting into ogres after all (putting off collecting a fantasy army until an army really jumps out at me and says "PLAY ME!" thus far, none of them have). So i'm left with these Ogres, i can convert them into Ogryns and combine them with some of the impy guard i have, OR i can make them into Big Muties and make a Lost and the Damned list.
So... opinions? Ogryns versus Big Mutants? what should i convert?
I'm not a real big fan of ogryns while its nice that they got 3 wounds and all, they only have t4 and a 5 plus save, and they are 25 points a piece.... So its kinda like a ****ty version of a scarab swarm almost heh heh. FI they had t5 or a 4+ save id take em but until then nah
Rheagar fought nobly
Rheagar fought valiantly
Rheagar fought honorably
And Rheagar died.
Yes the Ogryns are very fluffy indeed and would work well with a Catachan based army.
My Opinions on the Ogryns are exactly the same as Greenbeards (nice name too lol), the Toughness isn't high enough to withstand much damage. 3 Wounds is nice, however at a 5+ save, the wounds will go very fast to AP 5 weapons or even to no AP weapons and CC attacks.
Ogryns are excellent in Close Combat, however striking at I3, most enemies will get the first strike, they have awesome Strength but will probably be taken out before it is used UNLESS you decide to mount them in a Chimera which is costly but (personally) would make them seem a lot more effective.
I hope this has been of help,
Ogryns are Ok until you notice that you can take Inducted Grey Knights for the same price. At the cost of 2 wounds, you get a better gun, better melee abilities, power armour, another free elites spot for something useful, like Hardened Veterans..ect, ect, ect.
If Ogryns had something to increace their survivbility, like 'Feel No Pain' or even just a 4+ save, they'd be OK. Power Fists would be great, too.
Burn the land and boil the sea. You can't take the sky from me.
Member of the Canadian Clan, eh.
Mech Tau Cadre: 2000 points, needs paint and magnets.
Paladins of Avalon (SW):-1500 points, needs paint.
looks like i'd be better off converting them into big mutants.
Thanks for the help guys!
Ogryns aren't bad. They sure beat the hell outta using regular guardsmen to aid you in close combat. You shouldn't use em' by themselves though, and dont leave em in the open.
As with many of the other elite units in the guard codex, they are a support unit. Use em' when you got some nasty tyranid warriors tearing up your front lines.
Sure you COULD use grey knights (a superior unit in many aspects) in your guard army. Or you could keep your army pure and clean of the taint of units with cowardly 3+ armor saves.
Besides, if everyone out there seems to think that ogryns are fairly pathetic and easy to dispatch, why not prove them wrong by ripping their arms out of their sockets with a big unit of em'.
My 40K Armies:
- Thousand Sons
- Mordian Imperial Guard
- Dark Eldar
My Fantasy Armies:
- Lhamian Vampire Counts
We Are Legion: Before you sart converting, consider this: Big mutants are just like Ogryns, except they have the option of getting a better armor save and can take 2 flamers of 2 heavy stubbers.
My advice would be to just sell them on eBay, and use the money to buy whatever you want.
Well I worked out that a squad of 10 Grey Knights versus a squad of 10 Ogryns it would be fairly evenly matched. If the Ogryns charged first and got their +1 attack they would do pretty well against grey knights although the Grey Knights have better initative.
Ogryns are not meant to be able to take down squads of men easily, they are meant to slow down the enemy, thats what I think anyways.
I've never used them, basically because each model costs €13 in Games Workshop. I'd like to give them a go though. Just Imagine a squad of them in a Chimera, drive them straight into battle and delay the enemy for at least 2 turns.
yep, ogryns and big muties are exactly the same, i know. They are just such cool models i REALLY have to do something with them. If all else fails, i may just have to turn one into a Nurgle daemon prince and make the rest into fantasy chaos ogres. I just thought i would see what people's opinions were on some of the units i was considering.