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I often thought that they should be more like a demo-charge rockets, then at least if they het you're guaranteed do do something. so far my experience with hunter killer missiles has been that they are aptly named 'miss'-iles. Even when they do hit, the damage is hardly worth the points. does anybody else have this problem?
what do you think?
Last edited by Korim Trucebane; April 13th, 2006 at 17:29.
I personally love HK Missiles and put them on all 5 of my sentinels I run in my Light Infantry Army List. They've had mized results, but the sight of 5 HK missiles alone is cause enough for my enemy to worry. 5 Sentinels, 3 w/ LC, 2 w/ AC....and all w/ HK Missiles is a lot of firepower for a light vehicle that gets that scout rule.
Yea, but for those points you could get another LC setinal and some more!
There not really any use on a tank, because they already have some type of anti tank weapon, but on sentinels there good.:yes:
By day he fought with sword and shield.....
By night he fought with pen and parchment.....
He was....The Warrior Poet.......
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ORDER OF THE SHADOWY FLAME!!!
Do you have uber micro...????
I thought all HK missiles always hit on a 2+ regardless of the crew? Am i missing something here, i suspect i am!
If only, they might be worth it!Originally Posted by mikosm
Unfortunatley they roll on the crew's BS. So it's a 10pts 1-shot missile krak missile with unlimited range.