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Are GK Heroes allowed to have anointed weapons? In the book on pg 16 it states Inquisitor, Inquisitor Lords and Grey Knights only.
This also applies to: Daemonhammer, Eviscerator, Incinerator, Psycannon, Holy Relic, Icon of the Just, Psycannon Bolts, Psychic Hood, Unguents of warding.
The only items GK heroes are allowed to have are: Grimoire of true Names, Sacred Incense.
My Grand Master is not allowed to have a Psycannon!
Please read pg 16 and see if Im wrong.
PS: Or did they just state that so your IST Sgt cant have awsome sh#t?????
See the terminology entry on page 20 of the DH codex. A GK Hero counts as a GK.
Basically, the different between the "2" and the "3" in the Armoury is to prevent GK Justicars from taking certain items. For example, Sacred Incense has a "2" - a Justicar cannot buy it, but a Hero can. Unguents of Wardning have a "3" - a Justicar may buy it, as well as a Hero.
1) Why would you want an annointed weapon when our heros come with a base str-6 power weapon? You already wound the best daemon on a 4+...
2) Grandmaster can have a psycannon. Look, everything with a "*" next to it and DOES NOT HAVE EITHER A 1 OR 5 your grandmaster can take. Everything you named he can take.
3) Funny thing is even a GK Justicar can take icon of the just since it's a 3 .
5th E Sand(Grey) Knights: 11-3 (retired) 5th E Eldar: 37-4 (retired) 5th E Wolves 5-0