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Hey guys im stuck in a sticky situation in my games club. Im the top player of 40k with my guard havin only lost one battle with them in 2 years, but its getting kinda boring because when i use the guard i dont even get a challenge. We're starting an up and coming 40k campaign and i was thinking of going maybe dark eldar, but if i went them i would most likely lose a few battles. Im not scared of losing or anything, but if one of the younger players beat me i would get a slagging i would never live down. So i dont know whether to use guard and have a very good chance of winning the campaign before it has started, of go another army but have the prospect of getting slated everyday for then on!!
sorry if this seems ****y!!
What you could do is make some complete change to your guard. Like making it fully mechized, have nothing but autocannons..etc.
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Do you have uber micro...????
Zezza, why don't you construct an army based totaly on fluff, and/or something that would be considered pretty tacticaly unsound - then try to win with it, give yourself a bit of a challenge.
As for starting a new race. I think it's a great idea to go and get yourself another army, don't worry if you are poor with it, it's healthy to loose every once in a while. I wan't to get a small ultramarines force, but I promised myself I would finish painting my guard first!
Hope this helps
Thats the problem I found with my Death Guard. With 50 wins for 1 loss I've found that if I lose I'll just get taunted into crap. I find that if you're a good player with your guard, it will often carry over into another army. Maybe you could get a traitor guard army, and claim "it's designed to lose". Never have that as your intention, but when there's nothing on the line, there really isn't a problem.
taunting is not a problem if you switch to a completely new army....
or if you play the guard like one...
drop all the tactics you currently use, and try some off the wall stuff
(Personally, i abandoned my "stand and shoot" IG for a drop troop army to make the game more challenging... thus far it's been a hard learning curve...)
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Here is the best advice we can give you.
Get the players who have trouble against you to post on here. I personally promise if they do, when they play you they will be much more of a challenge
for keeping with the same guard, yeah change it up if you want
for starting a new army, as for me... i went in a completely opposite approach than my imperial guard.
my ig, straight forward, stand and shoot, cheap and expendible
my eldar, themed, melee-oriented, fragile and decisive
my ig do quite well rarely losing, while my eldar tend to be 50:50, but it's fun to play them, to take on a whole new strategy than i ever consider using with my ig.
anyways, as for losing, taunting as never really been an issue with me, but then again i take a very laidback approach to gameplay. i'd say if you lost with a new army you'd get taunted less than if you lost with imperial guard, if it's that much of an issue. you should really just look around at the different army types and decide on something you'd find fun.
as i usually stop collecting armies for the most part at 1500 it doesn't take long before i'm off looking at prospective new armies, i plan on having one of each eventually... next stop... either iron warriors or blood angels.
if i were you, if you want a real challenge, try allying some gkt's. they take up points, taking away alot of guard units, and making you change alot of your strategy. idk it could be a cheap way to spice things up.
Daemons shall crumble before my might!
or in that light, radical inquisitor with daemonhosts. could also throw in a land raider transport for that inquisitor lord if armor's your fetish.
alternatively there's also witchhunters and kroot mercs...
something off the wall, hmm.... how about an all infantry guard army that's assault oriented with a bunch of allied kroots to help with the assault, shrug. many different waeys to go
well if it is too easy then why dont you give yourself a handicap?