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It makes me sad what GW has done with making the assault cannon rending. Its simply too powerful. i think the 4 shots is fine, but rending is too good. I mean, notice how tornados were ignored until assault cannons were changed. now the other speeders are useless. i mean, nobody in their right mind would use a typhoon over a tornado.
The fluff doesnt even fit.
but thats just my opinion.
2000pts Orks 4-2-1
Agreed, but the assault cannons needed changing, maybe keeping the range at 36", still have three shots and rending?
Rending is fluffy for the weapon but in game terms it is a bit too powerful on a land speeder, I think the only reason LS still are armed with assault cannonswas beacuse they were in the old codex, realistically they shouldn't sport quite that much firepower. Missile launchers I can handle but the ass. cannons are just sick.
My brother plays Salamanders and uses the Typhoon constantly, and it can sometimes be better because of the immense range on the thing. Its pretty much always nearly 36 inches away, so its harder to kill than a Tornado, which usually is within 24 inches after it shoots. He uses it to make people spread their formations out, so if they try to assualt him they wont get a good charge with lots of models engaged, and if they are stretching their range to shoot, the models in back dont get range.
Tornados cost 80 points and are super fragile. I think they're fair enough considering every army has good fast attack options available to them.
"Courage is not the absence of fear, it is the conquest of it." -Anon
I agree that the assault cannon are rather powerful for their point cost. I remember looking at assault cannons when the new codex came out thinking that they were very good with the number of shots changed to 4, perfect for terminators. That was before I even realized that they were rending now. The fact that only a few rather expensive (land speeders, dreads) units have access to them and that land speeder tornados can be very fragile somewhat balances it out .
"I am a soldier, I fight where I am told, and win where I fight."
~General George S. Patton
"To be prepared for war is one of the most effectual means for preserving peace."
"In war there is no substitute for victory."
~General Dougles MacAuther
I don't really think that it's all that bad. I mean, not everybody fields all that many things in one army list that can take an assault cannon. The most AC's I've ever seen in one list, in fact, was a list that had two Terminators with them and two Drednaughts with them.
It's just my opinion, but the Drednaught really needed Heavy 4 Rending on it's Autocannon. Anything less, and you might as well just slap a Lascannon on it. For the amount of points that a Dred costs, it had better be able to dish out a decent amount of firepower and I think that the AC fits it perfectly.
Now I'm just waiting to see the army that has nothing but Land Speeders, Dreds and Terminators.... all with AC's. Cause that would be so wrong.
ravenwing/deathwing...assault cannon galore
“Krump first, assk qweztions neva'!"- 3000 Orks
Dark Eldar- 1500 1/0/0
"the very gods for vengeance cry”- 3000 Dwarves
Your annoyed at assault cannons? if you want to pick on a weapon, look at the starcannons, same strenths, 2AP, far more effective weapon. And there speeders are 20 points left.
I highly doubt that assault cannons are making your army that unblanced. Further more, if your losing lots of games to space marines, its probably because YOUR list isnt very good, not that assault cannons arent a balanced weapon.
Oh SNAP. Now that list would suck to play against if I were using my low-model-count White Scars. Good thing I don't know anyone who actually owns that many LS's or Dreds.
I love assault cannons now!