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Hiya all ppl in this spacemarine section of the forums.
I have a space marine army and i have almost finished it and i have 5 assault marines and 4 veterans left to finish off(glue/paint) the 5 assult marines have 4 bolt pistols and 1 plasma, and 5 chain swords.
and the vterans have chainswords and bolt pistols on the 6 that i have completed, I got the space wolves blood claws box set to supply me with the components for the veteran space marine squad, in thats box set you get a power fist/sword/axe and something else i think(plastic meltagun), and 10 chainswords as close combat weapons, i know the power weapons bear the space wolves chaper sign but that can be filed off, However I dont get the rules for adding the power weapons, I belive it works by giving the men terminator honors and then useing the pts cost in the SM armoury for the weapons I wish to chose for the men, this would mean that the space marine sergent in the assault squad could be equipt with a power weapons since all veteran sergents have terminator honors although if I wish to give more than the sergent in the veteran assault squad power weapons I have to give them all terminator honors which would cost 90(+some more for the sergent) instead or +10 for each model i wish to give the power weapons.
Is it ok to use the space solves SM breat plates provided in the box set (blood claws) for armour to make them more veteran looking in a ultra marine army, although i am useing the heads anyway, also the backpack(rear of the breastplate not the back back with metal wolfheads theme) with the skin hanging from it is that any reason why i can use that?
Im just asking if theres any ways round my problems?
Also: Can i give a model thats has a chainsword and bolt pistol a flamer/melter/plasma rifle/boltgun hanging from the belt to use in the game if i dont wish to ingage in CC, basicly can i have an assult weapon that i shoot while moving and then charge and count the chainsword(+1A), and yes i know plasma rifle and boltgun(bolter) are rapidfire weapons.
Btw Blood claws are a good deal if you want assault marines with no jump packs or veterans. D
Wow man.... have cc weapons and rapid fire weapons? Thats too crazy, but no. You cannot have both of those weapons if u are playing by the rules. But if ur not following rules then by all means, go ahead.
only the veteran veteran sergeant can have a power weapon not the normal veterans and theres no reason not to use the special bodies and backpack, i did in my dark angels
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The idea of having assault weapons and pistol/swords all on one model is just too funny.
not really it leaves an option for when your playing, when it says all models may have a bolter or bolt pistol and "Close Combat Weapon" doesnt this mean i can use a power weapon, and to give thema more veteran look i will be using the tosoe's/breastplates of the spacewolves, i see no reason not to ahve to weapons on one model, i mean it gives them a more veteran'y look and they dont ahev to use them .
'Close Combat Weapon' is a term for all CC weapons that AREN'T power weapons (chainswords for example) but you can convert power weapons to look like normal swords, axes etc...
if the rules of whatever league tourny or whatnot say "what you see is what you get," then whatever weapons that are on the model are what the model uses; and no, he cannot use bolt pistol / cc along with a boltgun at the same time. Therefore, if you have three of these on one model, and the rules say "what you see is what you get," then you're gonna have to pull off some weapons from your model
I dont mean use at the same time but i do mean use in the same battle.
Can i have 2 power weapons in my verteran squad like the bloodclaws can?
You mean use a bolter in one turn and pistol/cc weapon the next?! Er, I don't think that's allowed. Whatever weapons they start the game with (ONE of the above, not both) they finish with. You can't chop and change in the middle of a battle, even if they have extra weapons stuck all over the models. I'm almost sure that only a Vet Sgt can take a power weapon in a Veteran Squad, if you're not Space Wolves (which I don't know the rules for).
A good way to make your veterans stand out is to use a slightly different colour scheme - Ultramarines have white helmets, Dark Angels might have robes, and my Blood Angels have the special 1st Company shoulderpad, for example.
Ya thats what im asking.
I've only doing 3 with helmets the rest of going to be helmetless, cus theres alot of heads in the set.
Can my vet sargents in the rest of the army have the 2 spare power weps i got spare?
(i got 2 5 man assult squads that ahve the sergents arms off still).