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does any one use a pure daeon huners army and by pure i man that they do not use grey knights at all
as the idea of lots of storm troopers rather appealed to me
I personally play pure GK.
But i have toyed with the idea of a stormtroopers army. They can provide very good firepower with lots of special weapons, and all at BS 4. not too great in CC though, so you might have some trouble there. But on the other hand, tons of armys (aka most tau and imps) do amazing without any CC support of any kind.
PLus, you can give them transports! AND the inquisitor lords and inquisitors can get pretty nasty with a big enough retinue.
throw in 6 death cult assassins and a callidus, and youve got some nasty assassins in there for some offensive screwing with the opponents CC or shooting troops. Take out those heavy weapons squads or those jump-pack CC troops.
Or, if youre compelled to do so, drop 3 DC assassins and pick up 3 daemonhosts. those things are not only fun, but are beasts in assault.
Then you can pick up a melta-strike over the lance strike. Only because the only difference being that against a vehicle, if its not centered over the vehicle, its half strength, meaning the lance could only get a total of 11 on pen roll against a non centered vehicle. But the melta could get a possible 16. And with the scatter, there is a large chance the tamplate wont b centered.
But yes, it is entirely feasable to make a good army without grey knights or allies or inductions
good luck, and tell me how it goes
Daemons shall crumble before my might!
There are identical thread pertaining to this question, please just use the search, or go to the second page of the DH army section and it will probably be there.
Last edited by Emp.; March 1st, 2006 at 20:25.
5th E Sand(Grey) Knights: 11-3 (retired) 5th E Eldar: 37-4 (retired) 5th E Wolves 5-0
puritan is not worth it, i have 2 squads of grey knights, some termies, crusader , dread, all is only grey knights man, they have a cool selection, but dont take too many, I have 2 squads of stormies to cover me, one with grenade launcher and plasma, and one wit two meltas in rhino, usually from 7- 10 guys, sergeant is no necessity, he isnt powerful enough to be used in cc. Im soon getting guard to back me up with cheap cannon fodder that can kill tanks dude to lascannons, missiles etc. Honestly, you will have more fun using everything the codex gives you, you can change your army so much, you have to completely rethink a strategy, every game is different, or can be, and i think its boring to play puritan! This is just my opinion though... plz do not be offended by it
I think there are a couple of people who have put up radical army lists, but I don't play one. If I was going to play something radical I would play Witchhunters instead and Induct the Daemon Hosts as you could only take one squad either way. With the witch hunter base you add some units that are pretty mean (Acroflagents, Penitent engines, Priests, and Repentia don't count as sisters) and you could then use all of your FOC instead of just Troops, HQ, and Elite.
It seems to me like it would be a waste of time and effort planning a stormtrooper Daemon hunters army. That would defy the point of making it a 'Daemonhunters' force. If you really wanted to go heavy on IST and such why not simply play as guard and use an inquisitor and a couple of assasins, daemonhosts etc as allies. Would make more sense.
Personally, i do have a couples squads of IST with plasma guns that simply give me a cheap fire support base that i fell no remorse about sacrificing as cannon fodder or as meat shields for my GK and GK termies.
But i would never play without GK models.
I don't see how forgoing Grey Knights makes a DH army more "pure" than one that does use them.Originally Posted by gralph!?!Likewise, I don't see how forgoing Sisters of Battle make a Witch Hunters army more "pure" than one that does use them.Originally Posted by nichodemus10
As has been said before, quite recently, too, the use or non-use of the chambers militant (i.e., Grey Knights, Sisters of Battle) does not affect whether an inquisition army is "pure" or "radical". The defining factor is whether the inquisition army uses the tools of the enemy to fight that enemy. It's a "fight fire with fire" mentality that makes the force a radical force.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
Because you can't.. the limits of the IG with inducted Daemonhunters are quite stringent about what you can include.Originally Posted by Captain.Snowball
I'm starting a stormtrooper based daemonhunters list myself. The thing to remember is that ISTs aren't the most cost effective troops on the block. You have to find ways to tie them into the list and make them cost effective.
Consider inducting a few guardsmen as meatshields.
The other problem is that the only valid HQ choice is the Inquisitor lord, who is, again, a very difficult unit to make cost effective. But if you're careful, I know it can be done.
One tactic I'm going to try (I have no feedback yet) is taking inquisitors without retinues and sticking them into your stormtrooper squads.. Considering their basic cost is the same as a veteran stormtrooper, it's not a bad deal I don't think, and they can add scary psychic support or firepower to a squad which is already quite dangerous.
Last edited by The_Giant_Mantis; March 1st, 2006 at 17:53.