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I like the iggies for sentimental reasons. I like the every-man citizen army, I can identify with them, and, more practically, I think they are well balanced in terms of numbers/firepower.
Are they well balanced? I've played the RTS and loved the iggies more than the SM, though I was much more successful with the SM. I only played the table-top once, and I played nids vs sm.
Why should I choose the IG over any other army (esecially my other choices: tau, SM, and nids).
I'm getting Macragge, just to start out with. After I decide on what army I'll play, I'll probably only have enough cash to build somthing like 500pts.
Any help appreciated!
OK you are IMHO asking the wrong question, we can not tell you why you shoudl play IG, stuff that appeals to us may well not appeal to you, and vica-verca, I would suggest you try and get down what sort of army you want to collect/play and we will give you suggestions
Everything you have been told is a lie!
The only possible answer is: you choose guard cause you like it.
Guards cost you more money than other armies, more paint, more of your time, more space on your shelves, and on the battlefield they wont survive a small tactical error. So that can't be a casual choice, you must really want it.
What he said. (I know people don't like one liners but its helps to have backup.)
Three Companies of the 26th Vinancium
143rd Airborne Badgers (99.9% done)
159th Corsair Rifles (35% done))
69th Armored Wall Busters (95% done)
Total 197 men, 12 tanks, 4 Heavy Artillery Pieces
What does appeal to you about the IG? Like I said, I like the character of the army, and I like the numbers and firepower. The reason I also consider SM is because I find them easy to play and pretty well balanced.
I'm not scared of taking the time to balance and army that needs tweaking, but cost is definately a factor (university doesnt pay for itself).
I'm not scared of tactics. I am scared of having a huge army that is too unresponsive, though, or feeling like I've sunk my money and time into something that will take even more cash to get "right." I wouldnt mind the time of painting and building (I enjoy model building and art in general a lot, especialling if I can see my results in action on the table. That's one thing that appeals to me about WH40k generally.)
I'm probably going to buy or borrow a codex to read. That would answer technical stuff, but I'm interested in hearing from people who play them and have combat experience.
See the problem is that you can do so many things with just straight IG, mobbed troops, storm troopers/grenadiers. hoards of conscripts, you can foot slog or go for a motor rifle style, you can go with variants liek Abhumans or just add a little flavour through ogryns, rough riders, ratlings, you can try and go assault or just stand back and shoot ( although that one is pretty much a done deal) you can go bezerk and build an armoued company, or you can get numerous variants:
and many more, all of which change the flavour slightly
Everything you have been told is a lie!
Hey, I was having this problem, about 3 months ago, when i was thinking about starting guard. So, let me try to answer your questions in the most helpful manner I know:
You really have to choose guard because you like the idea of every man is just a man, not a super hero. No individual guardsman, nor even guard unit is good. It is the cohesiveness that makes the army competetive. Their firepower is unmatched in an ideal situation, and when there are 20 guardsmen to 5 terminators, they can be good in close combat as well.
Another thing you mentioned is cost. I have 10 rough riders, 30 guardsmen, a chimera, and a unit of storm troopers - that has costed me 230$. That is an insane amount, for the amount of points I have. So, If you are really striving for money, you should consider another army.
But, as you have said, you were considering other armies, so i have some suggestions for you:
Inquisitorial forces. That way, in my opinion, you get the best of both worlds. Personally I would say go for a daemon hunters force, if you want a cheap army. Some of the things in there, while not Great, are good units, and are utterly cheap.
Well, wait. first off, you can include up to 2 platoons of guardsmen, a command squad, and a tank and sentinle group of IG inside of a deamonhunters army, so that would give you some of the footslogging GI Joe action I think you and i both want.
But, here we go. First off, you can easily go 200 points in for your inquisitor and retinue. I don't recomend a close comabt inquisitor though. Warriors with heavy bolters are where it is at.
They also have a heavy support option, called orbital strike. You can spend anyway from 60-80 points on a devastating air strike, that requires that you buy absolutely no model at all!
Other choice you have are grey knights, or assassins. The assassins are 95 points each, and up, making them a good bang for your $. The grey knights are expensive, but you don't need many to make an effect.
So, while a pure IG force in all of it's power is probably better than a deamon hunter force designed for cheapness, you can still have a competative and fun deamonhunter force of about 1000 to even 1500 points for the same price as a 500-1000 point all guard army. And, you can get the guardsman feel to it.
hope that helps!
TSg.t Zakarius Clay
142nd Cadian, Stationed Planet Skyfall B
4th Brigade, 1st Battalion, 1st Co.
'The Pathfinders', Drop Team - 6
Pssst.... give me kudos....
IG are dam cool! i like the realsim of the army and how cool the models are. dude stormtroopers rock!
Where there's a will there's a weapon
If you have the feeling that you might spend a lot of money without "getting it right" with IG, then you are right on the mark. Most new players who start out with IG immediately go for the wrong units while ignoring the best units in the list.
Honestly, before you build your army it would be a very very good idea to read the IG tactica's that have been written on this subject. In fact, it's more important to read through the IG tactica's than any other armies simply because there are many important things that a new IG players should know about before dumping hundreds of dollars into a new army.
Good IG players build an army with the basics first (Lots of squads of guardsmen, a few tanks and some Heavy Weapons squads) and then they branch out from there and try out new units to match their playing style. It's very important, however, to learn how to use the combination of troops/tanks properly before adding three squads of Rough Riders.
With smart initial purchases, some good luck and a bit of tactical sense, you'll be an incredible IG commander in short order.
Value for money, the best purchase you can buy straight up is a cadian battleforce. Its even better if you can buy two.. thats what I did when I started playing, and it solves many of the problems mentioned by hourglass. You end up with two of the best tanks in the game, plenty of heavy weapons and infantry as well. Throw in a blister of officers, and you pretty much have about 1000pts depending on your configuration.
Most of all however, your reasons for army choice should be that you like your models.. personally what drew me to IG were its tanks. Pick something you like the look of (or the idea of) and you wont go wrong.
What Guardsmen dont want to hear...
"Ok boys, time to fix bayonets!"