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i started ultramarines a week ago and i have a little trouble with creating an army list cause im not sure of what r good choices, what troops r not worth taking, and the such. i want to create a versitile army list of around the common 1500 because im used to versitility after playing empire for a long while. plz help me!!! i just need to know what units or upgrades u recommend, i dont want an entire army list lol:wacko:
Look in the "index of space marines articels and FAQ's"-thread at the top in this forum.. There you will find tacticas that will help getting you started..
Last edited by thomory; March 10th, 2006 at 00:34.
if you want extreme versitality, why not try taking 3 8 men tactical squads, 1 assault squad (maybe 2) and 1 devastator squad. put in a dreadnaught and a predator with a lascannon turret and 2 heavy bolter side sponsons. for your HQ, try taking the commander first since he is the most versatile among all the HQ choices. after playing around with this army abit, you can try changing the HQ to a librarian or a chaplain and see how those HQ choices fit into the army.
the list above was made with versitality in mind. devastator squad with 4 rocket launchers should be able to cover any open areas/flanks that needs to be covered (play at LEAST 7 men in it). commander with his rites of battle rule should help your devastator squads alot when they need to make a morale check. your tactical squads can either rain them with bolter fire or support/handle CC considering there's 3 squads there. assault squad either flanks the army or counter charges the unit intending to charge the devastators/tacticals.
note: i've not considered the total point cost for the army list above. most likely it has exceeded 1500pts. tweak it as you desire to fit in the 1500pts limit.
thx for the advice guys. ive checked the articles and now im tryin to make an army list from what you gave me