Drop pods and transports - Warhammer 40K Fantasy
 

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  1. #1
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    Drop pods and transports

    Hi, still new to the details of WH40K. 2 questions:

    1) If I have a transport assigned to a squad, but the squad is not embarked in it, can I let another squad use it? Say the original squad is locked in CC, and I want to evacuate another one?

    2) If I have a drop pod purchased for a squad, does the squad it HAVE to start the game in reserve and drop in later? Or can I have the squad on the ground. Actually for that matter can I use empty drop pods, give them guns and drop them in as landscape as I need later?

    Thanks for any light on these topics. I've been going over the rules, but its a big book and some of the finer points can be a bit buried.


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  3. #2
    Senior Member Xiahou Dun's Avatar
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    1) Tranports may only transport the units they are selected for (CM p.35)

    2) the wording in the drop pod assault rules would suggest that if you buy a drop pod for a unit, that unit must begin play in reserve (CM p.21)
    "You challenge me knowing that I am Xiahou Dun!?"
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    Wolf Scout Meltagunner Wulfbanes's Avatar
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    X is right,
    other than that, would you want a 50 points immobile gun which doesn;t show up half game.
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