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The definition of a heavy weapons squad in the codex is something like, "six guardsmen forming three heavy weapons teams."
Now, I don't yet play Guard (I'm planning to make my army over the summer), but I'm curious -- what happens, say if I have a heavy weapons squad that gets one casualty inflicted on it.. Can a gun continue ot fire with just one man as normal, or can it only fire every other turn, or what?
Also, if I get three casualties and I have three weapons, wouldthat mean I could spread my kills out so that it would take 4 casualties just to take down one of my guns?
as far as I know you can kill off the loader and the gun isn't effected. So, yes, pick off the 3 guys not holding the gun first.
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ok here it goes.
You have a heavy weapons squad full of Las-cannons. There are 3 guys shooting the las-cannons and 3 "loaders/spotters"
The first 3 casualties you take, you remove the loaders/spotters. The guns can still fire as normal. I.e. 6 guys, you take 3 deaths, you still have 3 guys left firing the guns.
After the 3rd casualty is removed and you take MORE casualties. You then start removing the weapon itself.
So to sum it up, you have to take 3+ casualties before it actually effects the shooting of the actual lascannon, as one guardsman is enough to fire the weapon.
the main lesson learned here? make sure all your heavy weapon squads are in the best cover possible. as those covers saves are invaulable.
I only mounted one Guardsmen on the 40MM base, the gunner. I have enough room to put an additional guardsmen with flashlight there to round out the crew.When the poor loader/spotter bites it he is removed and good to go. Otherwise you can hand a ring, rubber band or put a die on the base to show it is down a wound.
What hes saying is that you place some sort of counter, whether its a dice, coin or whatever to show that one of the people have died. Basically, you do the same thing you would for multi-wound creatures.