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Basically i need help with the traits and etc. so i will list some "fluff" and hopefully get responses.
The chapter Belives in solid fire support for cc squads to take it to the enemy.
When a brother falls his squadmates will do almost anything to avenge him.
Very devoted to the Imperium
Occasionally a Marine will get so enraged for vengance he will enter a battle haze(death compnany im thinking)
Lots of Chaplians
Not to many libraians for psykers are distrusted due to the fact they are touched by the warp.
Will hardly ever work with non-Humans unless it is absolutely needed.
I'd say with what you've given:
advantages Take the Fight to Them and Honour your Wargear with disadvantages aspire to glory and have faith in suspicion, or to play more on the no alien ally no matter what swap have faith with we stand alone.
Take the fight and wargear because that allows you to take more devvies to support cc tac's. Aspire would show that the chapter either is young or has suffered terrible losses so the loss of any brother is a big deal. Have faith would show distrust of psykers, though stand alone would disallow the use of any and all allies.
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
"The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
Member of the Fluff Masters Clan
I like that.
Perhaps you could take the trait that allows your Vet Sergeant be an apothecary, to represent the unwillingness to lose a brother. What reever suggested is probably better though. :hmm:
Honour your wargear (tacs and devs can take tankhunters?) and take the fight to them(BP & PW) would both suitably represent the aboveOriginally Posted by Mantis Warrior
Either way, it seems like veterans could be either HTH or shooty, so I'd avoid the traits that turn assault or devastator squads into elites (ie. veterans). The standard veterans would be more flexible and better suited to your chapter IMO.Personally, I think the best way to represent this would be to take the trait or disadvantage that allows an extra turn (although this does sound more like a disadvantage, and I think you are going to have plenty of advantages to choose from)Originally Posted by Mantis WarriorMeh. Nothing comes to mind with this one - all marines are devoted to the Imperium. :rolleyes:Originally Posted by Mantis WarriorWell there's always the optiion of using the Blood Angels list...or not.Originally Posted by Mantis Warrior
The only way I could imagine representing this is to take no mercy no respite to give furious charge to a few units, or......you could just attach a chaplain to a squad and have his 'litanies of hatred' vow represent the crazyness.Originally Posted by Mantis Warrior
Of course if you want the best of both worlds, you could always give your chaplain a 'command squad' with furious charge (which you won't need any traits for...right???) and call them your 'death company'.Have faith in suspicion. Easy peasy.Originally Posted by Mantis WarriorNo idea how your incorporate this except to take "we stand alone", but that also restricts your perfectly normal human allies too. The best thing you could do is just avoid taking any allies who could be seen as 'non-human' - in other words restrict yourself without resorting to the traits system.Originally Posted by Mantis Warrior
So from the above, you have plenty of traits to choose from, but can only select two of them at most. The best thing to do is to decide to focus on only a few characteristics you most want to represent in your chapter, and then try to 'represent' the rest through army selection.
Personally, I'd go for;
Advantage: Take the fight to them
Disadvantage: (The one that allows your opponent to play for an extra turn)
The 'heavy firepower' element can easilly be represented by just filling out your heavy support with devastator squads - they don't need tank hunters to show that you like to shoot things.
'Take the fight to them' lets you then supplement that firepower with your troops by equipping them with pistols and CCWs. If you try and represent the assault element with assault squads, then you are going to have a hard time doing that, filling out the HS, and then having a decent volume of troops choices within youir standard army list. Using the troops for assault is going to be easier on your list IMO.
The minor disadvantage above is the only one that you cannot represent in your army list. If your chapter doesn't like psykers then you don't need the disadvantage to say that, you just need to never take psykers in your army list.
All that leaves is the rage that occasionally takes over your army. As above, this can be represented by your command squad or veterans having furious charge, or even just having a chaplain around with his litanies of hate (maybe take two chaplains to be sure ). No traits are really necessary to represent that.
None of the major disadvantages suit your army much, so I avoided forcing myself to take them by choosing a higher divergence. If you wanted a second trait however, with your current background I'd go for Aspire to glory. Your chaptyer seems to be pretty stubborn and almost suicidal in it's tactics (ie. never leave a man behind, occasionally get frenzied...), so there is a good chance that things like relics would often be lost or destroyed, and relatively few marines may survive long enough to become veterans.
But like I said, it isn't really necessary for your chapter...only if you're really keen on another trait. :rolleyes:
Last edited by Dranthar; April 12th, 2006 at 03:03.
Just my two cents, but I'd suggest for a good combination Trust your Battle-Brother to beef up most any squads close combat ability, and the one where you can turn any Vet Sarge into an Apothecary to increase your shooty-shooty (no falling back from casualties, kinda made sense) These two traits would work wonderfully together if you used hidden powerfists and devo squads aplenty. Both of which are wonderfully supported by chaplains btw.
Quick! Wile 'es ded!
im linking what dranthar said.