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so I've just about finished my new army list and was considering taking a chimera. i've never used one before so I'm looking at it and wondering if the chimera is really worth it?
Are those six lasguns on the back end really useful?
what's the general opinion?
(just incase anyone wants to know the composition of my list here's the link)
OK there is a simple and a more complicated answer to this, simple one:
yes the Chimera is an excellent vehicle, principly to provide fire support, take it with the multi laser, the hull HB and pintel heavy stubber and that is a lot of fire power, add extra armour and smoke and you got some nice options, shame about the squad inside. In my experiance the 6 las guns on the back are only of use as abaltive armour
The complicated answer is as above BUT, if the only vehicle in your army is a chimera, or it is one of a couple, then it will rapidly get shot up, so you really need to l;ook at your whole army and how it opperates before you go down the chimera route
Everything you have been told is a lie!
Yah, if its your only tank driving out there on the front lines, it is gonna get hit really fast, and probably take down the infantry inside, which can be quite costly. However, if it is one of many, then you are good to go.
I like them because they can as stated dump 9 shots at the enemy. Sure they are a tad expensive points wise and dollar wise but if you are trying to complete and army then a chimera is the same price a another box of 20 cadians. So instead of getting 150 cadians you grab 6-7 chimera for a mech list or grenadier list.
In my mech list I have 7 chimera, three tanks (including demolisher). So that is a ton of stuff moving and shooting each round. but I have only played against Nids so far and have yet to eek out a victory. One tie one loss... I am now looking at getting some grenadiers to make my list tougher.
Wellllll, the correct way to answer this depends on the composition of your forces. If you don't have any other tanks in your army for the enemy to concentrate on, then the Chimera will rapidly prove to be a waste of points and money.
If, on the other hand, you have filled all three heavy slots with Leman Russ tanks (Not a bad decision honesly) then you won't have to worry nearly as much.
Also, you need to have a firm idea of what you are going to transport in the Chimera. If you are going to use it to carry a normal infantry line squad around, then it's not all that valuable. If you are using it to put a crack squad of troops into position to take out a hard target, then it's a better investment.
If I were you, then I would plan out your entire army list first. If you decide that Chimera's are part of the list, then it's a good idea to buy one and use it, but don't just buy one becuase other people are using them or they look cool.
Chimeras are very good in Grenadier Armies, and pretty good in regular armies.
Like metioned before, if you have other targets to shoot at that the enemy deems more valuable, your Chimeras will last and usually do well.
As a transport the Chimera is average. It's front armor is good, but AV10 side armor gets popped by bolters and it only has one hatch for entry/exit at the back. Usually with an IG army you aren't rushing your troop headlong at the enemy anyway, but you are moving around mountains, sending a command squad or Grenadiers/Stormies to take out Infiltrators, capture and objective, etc.
As a light tank with the MultiLaser, Heavy Bolter, and a Pintle Stubber, it is an excellent movable fire-support platform. 9 AVG S5 shots for 100pts (include smoke launchers). A regular troop squad with Heavy Bolter and Grenade Launcher is 80 ish points.
If you like a "treadhead" list with lots of other tanks, you can't go wrong with Chimeras. If your only armor in your army is a Chimera or two, you will lose them fast.
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
I haven't double checked the rules on this, but you don't actually have to have a squad inside(!) the tank. I usually use my armoured fist squad in the Chimera, but it is stripped down to just a meltagun. If I put a heavy weapon in the squad, I would leave it as a line squad and let the Chimera move as a mobile firebase.
I haven't tried this, but for all the people who use only two platoons of two squads each, (or one platoon and an armoured fist), you could use one platoon plus an armoured fist squad, leave the squad on front line duty, and then go max out your tanks and storm troopers. (Infantry heavy guard can easily kill tank heavy guard; the line squads just have too many heavy weapons -- Just proved this last week.)
No you don't have to have a squad inside or even deployed anywhere near the chimera. A couple of things to remember they can't hold and objective because they are dedicated transports. I am looking at rekitting mine out with Multilaser in the turret and hull heavy flamers for one of every three or so. Because I play against Nids and Horde armies a few mobile flamers might be nice to have.
Additionally I have been thinking of getting 1-3 hunter killer missile and dropping a russ or two to pick up some more squads. The HKs would help close the fire power gap I would be facing at that point. I don't think 55 flashlight wielding guardsmen are enough even with 10 vehicles on the table.
Actually my Chimeras hold up quite well against every army I play against. Mainly because I put enough targets out there to make them worth while. Remember the number one rule of the guard is bullets down range, the more the better. That's why I love Chims, they're my favorite transport in all of WH40K.
As mentioned before they are basically required for a good Grenadier army, give any guard army a mobility they're not known for, and even in a static position the extra 9 shots and as a piece of terrain it works great. Ignore the lasguns on the back though, they do jack 99% of the time.
Oh, and think about modding buying a heavy flamer or heavy bolter turrent for the Chims. It makes for a funny surprise for your enemies to toss those in there.