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I want my army have many heavy and spieal weapons as possible. So i am loading up Veterns and Kasrkins with the works. also some support squads for the HQ. What should the frist on be though? H.Bolters, Auto-cannon, or missle luancher? Need Feedback. What do you think?
on further note, since my army will have lots of tanks, 2 tech priet squads with a servotors will be good. 1 choice can house 2 plasma cannons.
What doctrines are you using?
Are the Vets and Kasrkin going to both be Elites or are you using Veterans and Grenadiers doctrines?
For heavy weapons it all depends on what your facing. Horde = Heavy bolter, Lots of Light armor would be the AC and MEQs and such would be the ML.
Please be more specific.
Also, from what I hear, Techpriests are pretty bunk.
Why techies, the Bas should be hidin, and the lemans have 14 FA, I'd rather add more troop/ hvy plats
I cramped 10lascannons, and 8 hvy bolters into mine, with 3 tanks, but i'm sure you can do some tricks for more
For those enemies who willingly move against the Supreme judgement, of the Divine Emperor of man kind, Eternal death shall be granted. Amen
if your playing lots of tanks, go for missile launcers, as tanks are generally versus infantery.
decide on taking either vets. or stormtroopers as they are both elites.
I'D recommend vets. because they are more point effective IMO.
I concure with microcosm. I use my infantry for tank hunting with lascannons and missle launchers while the pie plates take care of squishing infantry.Originally Posted by Microcosm
I use three heavy bolters in a fire support team aswell. they are less of a target than lascannons and missile launchers so they get a few more rounds of shooting.
Also, if your aim is to fit as many heavy weapons in as you can, Vets are the way to go over storm troopers... you will get more special weapons too.
It's worth a krak!
Your best anti tank weapons are Lascannon's, so take as many as you can squeeze into your list. The best anti infantry weapon is the heavy bolter, so again, you will want a fair number of these as well. I personally dont like autocannons at all, heavy bolters kill infantry far better and are cheaper, and lascannons kill tanks far more effectively, and are much more useful against high toughness MC's. Missile Launchers aren't too bad as a replacement for a Lascannon if you begin to run short on points, but dont rely on these too much if you expect to face lots of AV 13 and 14 tanks.
What Guardsmen dont want to hear...
"Ok boys, time to fix bayonets!"
Maybe. Lets think, vets are XX points, and stormtroopers are XX+2 points. For the extra 2 points you get a 4+ save, frag and krak grenades, a targeter(Who really uses that though) and the ability to either A) Deepstrike for an addition 1 pt per model or Infiltrate for the same cost.Originally Posted by Microcosm
Don't call me biased though because Veterans do have some pretty iller advantages. They can have 3 special weapons AND a heavy weapon (As opposed to Stormies having only 2 special weapons and NO heavies), infiltrate for free and can DS for free if you take the Drop tropp doctrine.
You should deffinately only stick to one though.
I agree 100% that tank heavy/mechanized lists should have the infantry kitted out for tank hunting and the tanks for squashing infantry. I think the missile launcher is a better choice overall then the lascannon however.
Lascannons are definately a must, but I think you should have the bulk of your infantry armed with missile launchers. It's cheaper and if you face an infantry horde of doom (Tyranids?) you can choose to fire the frag missile at the soft targets.
I also agree that if heavy/special weapons are what you're seeking in huge supply (and what good, honest Guard player isn't?) Then Vets are the way to go, take a squad or two and get your troops choices filled out with two platoons of grunts, or one platoon and an armored fist if you're so inclined.
Last edited by Tom Servo; May 5th, 2006 at 04:56.
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