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i was quirieus about the favorite special weapons of space marine players. and also how you use them (drop pod, infiltrate, other squad weaopn)
my personal the melta gun, it can blow up everything. make up for the short range by infiltrating.
thanks and have fun posting
"Ask not the Eldar a question, for they will give you three answers; all of which are true and terrifying to know"
The Melta is a fave. When it gets hit, everything withers away to nothing. Good for infiltrating and ambushes. VERY yummy on bikes.
Post your army lists in the ARMY LIST section! Not that hard!
I always deploy a squad of 5 bikes with two plasma guns + a plasma pistol + power weapon for the Sargeant + a H.Bolter att/bike
Great for taking out devastator squads (or equivelant) and de-moralising or destroying most troop squads.
Only obvious drawbacks is 'gets hot' (gotta hate it)
On the other hand I may use 5 bikes + 2 melta guns and melta bombs + power weapon for the sarge. Putting a multi melta on the att/bike.
Almost guaranteed to knock out any walker, or lighter armoured vehicle. + agood chance of crippling most tanks.
Land raiders are well armoured only allowing a 6 for penetrating, but as melta weapons are always penetrating there's still hope!
One is not to question why, but to do and die.
Thou shalt not stick a 'Honk if you think I'm sexy' bumper sticker on a Sister's rhino.
Click this link to read about REAL drop podding U.S Marines!!
Flamer - On Assualt Squad or Bike. Burn, nasty Ork burn.
"Here dead lie we because we did not choose to live and shame the land from which we sprung. Life, to be sure, is nothing much to lose; but young men think it is, and we were young."
A. E. Housman
Two Melta Guns. Cleanse and Purify. Drop Pod. Rocks. Period.
Bolter Blasting Blizzard = Victory
Melta gun will kill everything!
Xbox Gamertag: x Helbrecht x
Strength of 7 and 24 inch range of the plas make it my most often used special weapon. I LOVE wounding on 2's!! Plus, I don't mind rapid-firing it. I've only lost 2 marines to Gets Hot! They usually make their save...
Once a Marine, always a Marine.
One less set of dice to roll, easy to score volumes of hits, no cover saves, and cheap to boot. Generally I have one or two (Salamanders) in a rhino mounted tac squad and just roll up and unleash the fury on the turn I deploy. Once the flamers have done their jobs, the bolters rapid fire away and I am rarely left with much of a threat for a counter assault.
They only get better with assault squads or bike squads as King_Nerd said too.
Games Workshop is the Wal-Mart of hobby products, except for the low prices. The lack of respect and profit mongering is there in spades.
Watch your opponents turn to molten slag.
Bwahahaha!!! You are now molten slag. Ooze to MalSeraph. Bwhahahaha!
The mighty plasma gun! The wrath of the Omnissiah made manifest!
I need not a method, the Omnissiah presents his followers with the path them must follow.