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OK...let me say up front that I am a rookie when it comes to WH40K global campaigns...Medusa V being my first. I have played five games and been fortunate enough to win all of them thus far; however, I find it hard to believe that anyone has played 36 "LEGITIMATE" games and won every single one since July 5th (it being the 14th as I am writing this).
Of course, many people playing are kids who are out of school without jobs...so while it is still amazing (since that is an average of four games per day...every day)...the fact that someone would devote so much time to WH40K is believable (although, might be the sign of a severe personality disorder)...I wonder, statistically, what the probability that a person is not completely bogus in postings and has found a way to work the system?
Perhaps some others could shed some light on this or offer their profound comments...as far me, the whole situation is quite laughable. I don't care what kind of tactical/strategic mastermind you think you are (and if you are, WH40K is not exactly the venue for those attributes to shine through)...unless the stars are aligned and the coming of the Messiah is nigh...to think you won 36 games in a row is ludicrous...unless you are playing absolute morons or cheating.
But perhaps I am just being a little too negative...so, please, someone correct my flawed logic. Thanks in advance...and good luck to those gaming on Medusa V...I am fighting on Hydra myself...and hope to log a couple of games this weekend (sorry if I cannot play 30+ in 12 days since I have a job and other commitments in life beyond WH40K!).
Yeah, I find it a bit fishy on the leader board that omeone has won 48 games and lost 2. The only problem with reporting 50 games is that you can only report one per day maximum. So how they have posted 50+ times since the time the campaign started is relatively insane actually.
The only way I could think of getting around this are
A) only Australia has this restriction, the US/UK etc. can just post an infinite number of times
the person has an account for each country and can bypass the 1/day limit
C) GW employees are playing an evil game with us all and can post infinitely
Besides that I'm out of ideas, can anyone else give some more input?
It really doesn't matter, it is so easy to cheat the thing and the campaign is kind of lame anyway, so whatever.
Well I know some people like me in my escallation league knocked out 3 games in about 3.5 hours... course they were only 500 point ones but still. I don't see how you can count 50 games unless they are doing it online using "Dawn of War" but that is pretty stupid... anyway as stated this campaign is pretty easy to cheat at.
You can only report one game per day.
If other people report games that you've won, you can accept an unlimited amount.
For example, in the UK, a Tau player had 20 wins on the 6th of July.
Coincidence, or merely chance?
I reported more than one in a day.
Why the hell would you cheat in this campaign? whats the prize for winning? you dont even get bragging rights since there are multiple winners and thousands of other players.
There are also some people (me being one of them) who happen to have a small sibling playing 40k. Now he isn't very good but he insists on collecting and joining Medusa V anyway. I slaughter him almost every game (although he hasnt lost a combat patrol yet out of about 5).
Some people sit at home slaughtering younger siblings (not literally) and rack up the wins.
Also why do so many people hate the campaign? so GW introduced new miniatures, if you dont like them you still have the old ones. So GW made a campaign that is probably rigged? its better than no campaign at all. At least GW is doing something, you cant whinge about a positive no matter how big or small it is.
Well...seemed to strike a chord in you...Lordlink
THE POINT IS THIS: It is pretty simple to code and cross-reference things to prevent 95% of the cheating. It would also be pretty simple to limit the number of games people report.
It does seem their is some form of algorithm which takes into account the size and margin of victory when ranking players.
If you are going to take the time to set-up something and devote the server space to maintaining records...why not put in a little bit more effort to ensure safeguards against cheaters?
Not a big deal...but, when the campaign serves as a HUGE MARKETING TOOL for a failing company...well, you think you would want to make it better.
lol yeah I guess you did strike a chord, that came across harsher than I intended.
I didn't think it would be so easy for GW to safeguard against cheaters. Maybe your right about that.
Games workshop is a failing company? it seems ok to me considering its still the only miniature game provider worldwide.
The only miniature provider?! Your leaving out tons of other companies mang. Watch a miniature review videos and see there is at least 20 other companies out there. As for the cheatguards, it is really simple, limit games, limit one account to one IP address, etc.