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  1. #1
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    Attack bike squad size

    Now first, I don't know if this is even legal to post here, if it's not, just delete this thread.

    I checked my codex, which states a Attack bike squad can be 2 to 3 Attack bikes. Now the GW site says; A squad can be 1 to 3 bikes.

    Can anyone help me out on this?


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    Illustrator Extraordinair Adrian MalSeraph's Avatar
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    In general bikes come in squad sizes of around 1-3. Attack bikes are 2-3. So therefore they are right on the money. Besides, bikes can't stand alone. Otherwise they'd constantly take Last Man Standing. They must make a unit out of it. So they made the minimum 2.

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    Quote Originally Posted by Chaoschrist
    Now first, I don't know if this is even legal to post here, if it's not, just delete this thread.

    I checked my codex, which states a Attack bike squad can be 2 to 3 Attack bikes. Now the GW site says; A squad can be 1 to 3 bikes.

    Can anyone help me out on this?
    In cases like this, I would recommend going with what the codex says. The only time that I would listen to the GW site over the codex is if it's printed in an up-to-date FAQ, pointing out and correcting errors in the codex.

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    As of 4th edition Codex the Attack Bike Squad must be 2-3 units strong.

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    yeah 3rd ed they were 1-3 but it changed in 4th ed to 2-3, bikers are searg and 2-4 bikes plus one attack bike
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    All that said, I'd either put attack bikes in with bike squads or use landspeeders. Attack bikes get a lot of fire thrown their way and tend to die pretty quick in my experience, even with turbo-boosted saves.
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    Quote Originally Posted by Adrian_MalSeraph
    Besides, bikes can't stand alone. Otherwise they'd constantly take Last Man Standing. They must make a unit out of it. So they made the minimum 2.

    Wrong...It states in the rulebook, that units that start with only one model, never have to take last man standing tests...

    If im wrong than what is the point of independant characters without a retinue?

    As for the original question, it also states in the rulebook that if any rules in the codex conflict with those of the rulebook, the codex overrides them.
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    Quote Originally Posted by The_Omnissiah
    Wrong...It states in the rulebook, that units that start with only one model, never have to take last man standing tests...

    If im wrong than what is the point of independant characters without a retinue?

    As for the original question, it also states in the rulebook that if any rules in the codex conflict with those of the rulebook, the codex overrides them.
    The first part is correct - if a model stats alone (such as Tau Crisis Suits, etc.) then it does not have to take Last Man Standing tests.

    Could you provide a reference to the second part, where is states that in the rulebook? I must've missed it. ^_^

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    [sensless blithering erased to save on others brains]
    Last edited by Adrian MalSeraph; July 19th, 2006 at 02:46.

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    Quote Originally Posted by Adrian_MalSeraph
    True, but bikes act as units. It wouldn't make sense that you can have a bike alone, then give him some friends and then they must stay together. It doesn't make sense, in my mind. But nothing in my mind makes sense.

    I know that you'll try to hit me with command squads, but that is a seperate unit apart from the IC. It wouldn't be that when the bike is alone he doesn't take a test, but then when with friends then withered to one he then takes a test. Too confusing.
    What? I can't really understand what you're trying to say.

    Ruleswise, if a model that is not an IC starts alone, it never has to take Last Man Standing tests. The fact that you can take it alone is the reason why - whether it's because of training, being used to being alone, etc.

    If you start with 2+ models, and then bring it down to one model, then they do take a Last Man Standing test.

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