Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Every Daemon Hunter player has their own opinion and thats exactly what i want to hear. Is this adamantium hulk worth its equally hulking point cost? With the deepstriking ability, the answer would seem self evident, but deepstriking can be unpredictable and dangerous to our invaluable grey knights and terminators. The Land Raider can quickly and safely deliver the devastation of Grey Knight Terminators and a Grand Master to their foes and packs quite a punch on its own.
Is the Land Raider worth it?
Under 1500 points I would say no, its too many points to spend. After that, I like taking the regular Land Raider, stocked up w/ lascannons, but thats my personal opinion, most ppl take the Crusader.
For me, the Pure GK mascot, is that the LR is pretty much the cost of a whole PAGK or FAGK squad, and I doubt, even a LRC, can kill as much as a PAGK or FAGK squad can over the course of a single game.
Also, while a LR/LRC carryign GKTs can do Damage if nothing happens to it in the first turn or 2, but it costs at least the same as 2 PAGK/FAGK squads, and two PAGK/FAGK squads will do more damage over the course of the game as they can pretty much start shooting on the first turn if you deployment goes right.
I think you can pretty much figure out my opinion!
Same view as others as far as games up to 2000 points.
At 2000 points I sometimes play an LR and an LRC, but I also have other distractions for
the enemy to worry about, such as IST in Chimeras, and a fast Seraphim squad to keep
only once in 19 battles so far have they been destroyed by turn 2, and believe me when I
say an LRC especially deals out a lot of hurt when up close and personal.
It is true what these people say!!
A LR or LRC is a really big points drain in anything less than 2000 points IMO.
After that it becomes much fun!!
The problem is usually that in a small game, a LR or LRC is probably the biggest threat on the board and thus people spend a lot of time trying to destroy it.....monster waste of points!!
Whereas after the 2000 points mark, there are a lot of other targets for your opponent to aim for and the chance of the LRC or LR(for those who choose to tread the LR path) getting into combat with its cargo of GKT or similar.
It is one of my favourite tactics to drive the Crusader 12' jump out with a full squad of GKT + GM carrying a teleport homer and then deepstrike another 1-2 squads of PAGK into the fray.....
One BIG mess for the enemy!!
Just to add a bit more to the conversation....
there are 4 of us who play 3000 point games regularly
and me - DH / SoB
What are your thoughts on fielding 3 LR/LRC's at this level?
I have the 2 as previously stated, but am contemplating 1 more - not sure whether it'll be
an LR or LRC. I don't use Dreads (not as tough)
In my fun 1000 pt list, I actually have an LRC and a GM with 3 termie bodyguard, 8 strong FAGK squad, and a bunch of stormies, actually works amazingly well vs. MEQ lists, but I don't actually use it in tournaments. My view is that you should never have a LR, 2 dreads can do more for only slightly more pts, or a platoon or 2 of IG can pump out loads more firepower. The LRC however is a wonderful transport if your willing to gamble a little. I've had success in transporting an Inquisitor with artificer armor, bolt pistol, ccw, and teleport homer, a 32 pt. model that can actually tie up a squad of just about anything for a long time, that jumps out, locks the target squad in cc so they can't shoot the guys coming down, then calling down FAGKs and the HQ to finish the job.
1500 years ago everybody knew the Earth was the center of the Universe
500 years ago everybody knew the world was flat
5 minutes ago you knew humans were alone on the planet
Imagine what you'll know tomorrow
Pretty much what most everyone else is saying. I wouldn't even consider a LR or LRC until 1700+ points. I also would never take a LR over a LRC. The LRC is just more flexible, and it is actually deadlier to enemy armor than a standard LR. (If your LRC can't survive a turn to drive and get its multi-melta and assault cannon in range of a good target, than your LR wouldn't have been much help to you either.)
My interest lies in having more troops to play with on the field, so I always fill up on dreadnoughts rather than tanks. I'm discovering that, in large games, 3 dreads plus a seraphim squad kitted out with melta bombs offer more than enough armor-busting possibilities. Sure, my seraphim squad costs as much as a tank, but it's got a lot more wounds than a tank! It takes more than a single lucky shot to get rid of them. Besides, those four targets -- plus sometimes my chimera-mounted IST squad -- can cause fits for an opponent, even a heavily armored one.
I say leave the LRs and LRCs at home and bulk up on your troops.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014
Like others have said it is a risk. It is better than deep striking obviously if the Termys assault. It is worse if the LR gets kracked on the first turn.
After 1700 pts is when I look at a LRC as well and just pray it doesn't get popped on the first or second turn.
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
There is potetnial there for well over 100 Grey Knights!!
That amounts to over 200 stormbolter shots per turn!!
I am much like MiketheFox in my opinion on DH armies, i like to have absolutely massive amounts of vanilla GK troops because the excell at both close combat and ranged.
I usually top this off with a couple of dreads to do the heavy work. In a 3000 point list i might consider one land raider (only as my last heavy support choice because i cant hav any more dreadnoughts) but other than that i much prefer the use or the TLLC/ML dread because its cheaper and allows me to field many more GK,