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Its a Chapter Poll!!!!
I don;t think there has ever been one of these so I think its abut time someone did it. I want to know what chapter you play, and if you're really enthusiastic, why you play it. I'll start off with myself: I play the Angels Incarnate, a trait chapter but similar to the Blood Angels in their lust for close combat.
Don't Foget to vote in the Poll!!!!
Last edited by blood_angelmarine; July 31st, 2006 at 23:19.
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I play the Flesh Tearer Space Marines, as I love their fluff, and the look. They're a Blood Angel Successor Chapter that is almost completely battle crazed because of the Black Rage and Red Thirst. They often have a large Death Company and very little fire support, prefering to tear their enemies apart in close combat than shooting them down at range.
I was inspired to collect this army by our mutual friend, Blood_Angelmarine.
I play a Traits chapter soley for the purpose of fielding a horde of assualt marines and a number of dreads. Who wouldn't fear dreads behind them and an army of assualt marines in front of them?
"God made man, but Samuel Colt made man equal."
If I were to vote in all honesty, I have had wolves, blood angels, salamanders, white scars, crusading ravengaurd before the crusading bits came out (Now that was a challange for modeling) and my trait army the crimson crusaders. (Mix of succesors, performers of techno heresy, and semi-black templar wannabee's)
No matter which one I did play, composition was and has always been heavily geared towards fluff over competativeness. (If you know what your doing then everything you use becomes deadly and effective in one way or another...)
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
"The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
Member of the Fluff Masters Clan
I play Black Dragons, a chapter born in the cursed, 21st founding.
Thier gene-seed has mutated, causing members of the chapter to grow unusual bony protuberacnes from the fore-arms and, in some cases, the head. Usually this is almost purely cosmetic, but some marines have huge scything blades growing from them. These marines sharpen the bony growths and sheath them in adamantium, and are organised into specialist assault squads known as 'Dragon Claws'.
GW had some rules for them in the last edition, but I never really liked them, so when they vanished in 4th I because happy enough to run a trait army.
My version of them specializes in fast, deadly assaults; targetted at significant strategic locations or enemy command points. The drop pod/assault squad teams are generally backed up by infiltrating veterans and scout squads.
minus_t's painting log! Now with: More Wolves and Blue Robots!
Last updated 09/01/11
"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
"All I can remeber is Hazard stripes and -T's dusty brushes. ~danjones87
I just love how the name sounds. Sinister, yet angelic. Brooding, but still all around good guys.
Both Wolves and Trait...
Mostly because of the fluff of the Wolves, and the custom sense of the Traits .
Nami kotogotoku, waga tate to nare. Ikazuchi kotogotoku, waga yaiba to nare.
I play a Space Wolves 2000pt list, and a 2000pt Ultra Marine assault based list that works really well. I love Ultra Marines because everyone thinks they are the vanilla marine force and cant do assualt that, well I love proving them wrong.
Hawk Lords. They are the purple ones in the back of the codex and since they don't have any fluff *that I could find* I made them a successor of the Raven Guard. Gave them similar traits and such.
Ask me something about Warhammer: Age of Reckoning.
I love playing Black Templars. I love their fluff and all their nice special rules. When they get in close combat they would rather die to the last man for the Emperor than run, and that is what all Space Marines should be like IMO.
Plus, the Emperor's Champion and his vows are awesome, too.