Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I've been thinking of stacking up on 6 DCAs and an Eversor. (See tactical ideas below)
At present, I only have 3 DCAs, and instead of buying more, why not just use Repentia Models as proxy?
Yes, yes, I know. Repentia models don't have 2 CCWs, but who's going to really care about that when they're beautful? Nobody is going to mind seeing a Repentia model on the table. as a proxy. If you really want that second CCW, then take a little Marine Dagger and glue it to her belt.
It's probably the most competitive way to get the Repentia model onto the board (albeit proxy).
THe one thing I don't like about DCA models is they're so small (i can barely see their details), and I don't like the scars on their legs. The scars don't belong.
Clearly they win the award for "most likey to appear in a sexual fantasy". Their erotic beauty speaks for itself. I'll take any excuse to use the models. I was even trying to think of a way to proxy a Cannoness with one, but it just doesn't make sense.
So let's see some more of those wonderful Repentia models hitting 40K tables! :w00t:
"Women, Books, and Arms should each be looked at every day"
Tactical Ideas for 6 DCAs + Eversor. Actually a review. Use as you will. (Credit to MKerr).
I call it, "The ASSASIN ALTERNATIVE"
Independent status + Infiltration + Init5 is a big deal at the beginning of the game.
Each DCA has to be targeted seperately, and therefore wounds do not carry over.
So that's 7 targets. If they charge together, they will carry 4 Power Weapon attacks each at INit5. That means they will probably clear out their killzone, and make a definite threat to make a sweep. Hopefully Seraphim and other jumpers will arrive and help out.
THe essence of this tactic is to take control of the game very early.
Use the ASSASIN ALTERNATIVE with:
If your playgroup allows you to build boards, always take a Liber Heresius in games of 1500pts+.
There is no one way to build a board. You need to know your army and your enemy, but in general try to make one side much better than the other (you'll have a 92% chance of picking sides with an Inquisitor Lord).
1. Let your opponent place the first piece: I find that people tend to build as if they were going to have the edge they are standing in front of. They look for the best piece of area terrain and put it where it will help them the most.
2. Your first piece: Then I place my first piece right next to his. Now the best two piece of terrain are on the same side of the board and the other side is empty.
3. His second piece: Usually my opponent will try to even the board out and place a piece in the center on the other side. So now the board has the best two pieces on one side and one decent piece on the other side.
4. My second piece: Now I start putting down terrain for my infiltrators. I put a small piece of area terrain 9"-12" away from the piece he just put down. I usually put it just out of his deployment zone.
5. His third piece: If he knows I have a Liber Heresius and assassins, he's sweating at this point. This piece of terrain is usually something radical -- a building (to pile up his guys in hard cover) or a big forest (to block line of sight). This one really depends on his army. It doesn't really matter what he puts down at this point though.
6. My third piece: This is another small infiltrating piece. Something to block line of sight so I can deploy at 12".
So the board is heavily weighted with "good" terrain on one side. For me, that's hard cover that extends past my deployment zone for my foot sisters and good obscuring cover for my Exorcists. The other side has sparser terrain but great places for my assassins to hide in.
Assault/Mech Armies: Against assault armies or armies with lots of vehicles I'll place all of my terrain pieces on the board edges. This creates huge lines of fire and gives me good locations for my assassins (he'll place his terrain in the middle to block line of sight, but it won't be enough).
Sisters Repentia: Wow what beautiful models! Wow what terrible rules! -stjohn70
I don't see anything wrong with proxying repentia models as DCA. As I basically proxied an entire army last night to see how it works and so did my oppent (more or less we were trying out new lists we had made). So really I wouldn't even care if you proxied your repentia as DCA though not sure about everyone else.
Is it me or does any other necron player get annoyed when they see people saying "Necrons eat souls". How is that even possible as souls are part of the warp and necrons want nothing to do with it? Eh probaly me just me being picky.
Tyranid Hivemind Member
I'm definetly tired of trying to make repentia work. They just don't. I'll be trying them out as DCA's though in the next game. Seems like a much more effective stragety. And anyways, those girls DEFINETLY don't deserve a 4+ armor save for what they're wearing!
Aww c'mon, they've got 1337 Jedi skills when it comes to deflecting shots with their evicerators.Originally Posted by Hextus
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
My memory must be bad but I thought I read in the Witchhunter codex you couldn't have more than 3 DCA's in your army...? My codex is at home so I can't check it. Could someone illuminate me? =)
Hey Sister, Go Sister, Soul Sister, Go Sister
1-3 DCA's per squad. There is no squad limit, but you must have an inquisitor to use them.
aye they are correct... you can have more than 3.
the common mistake is thinking that the officio assassinorum includes DCAs... thats what i thought first...
-SONS of RUSS member-
Exiled until 5thED redo...