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Curious if a lot of people use this?
-Junior Offier with Honorifica Imperialis and Iron Discipline -OR- HSO w/Iron Discipline
-Company Standard Bearer
as long as the HQ Command squad doesn't have to take a leadership test, you're in business!
leadership 10 re-rolling failed within 12." plus the few iron discipline bonuses.
leadership 10 down the vox.
of course your day would be ruined if the command squad had to take leadership.. or got hit by ordnance :-P
then your army could go to the backup ld 9 or 10 squad from one of the platoons
-JSO w/honorifica (if you took HSO as HQ)
-maybe another Commissar
Imperial Guard Variants 69/20/9
Space Wolves 17/16/2
I.G. Armoured Company 7/3/2
I.G. BFG 0/1/2
All that in a 5 man squad? One round of heavy bolter fire will kill off a lot of your points so i would just use a Standard Bearer and maybe Iron Discipline too
The point of command squads is not to make them to big of a target as we need them to stop our men from running off the bored, at most give them a heavy bolter so they can still kill something or maybe a plsama gun but only one
"Hey sarge, this lasgun is heavy. I wish we had something lighter."
FF7: ABOUT RANDOM BATTLES
In my old all infantry Light Infantry Infiltrating list I used to use a Commie w/ SO and a MAster Vox coupled with a vox network. It worked b/c all my squads were usually spaced far out and the ability to use the vox LD was good. But I dropped alot of that excess when i changed my list around to a Drop Troop list.
But yes I have used with some success a mix of vox, commies, and SO.
If you win games against Nids with flamers (aside from the Inferno Cannon on a Hellhound), you're playing against opponents with stupidity of impressive magnitude.