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Quick easy question, typically in a 1000- 1500 pt game i field between 25 - 35 marines, and a few vehicles, what would people advise model count wise against the differing armies you can face, ie all troops against IG?? What about hordes? Does anyone have a rough guide as perhaps how many you should field?
For 1200 Point games I always field at least 2 fully equiped Marine Squads ad in some instances a third, half-full squad if I'm facing a horde army like tyranids, orks, and even Imperial Gaurd. Marines are the most versatile unit in your army and it would be foolish not to use them becuase basic marines are sometimes better than other armies heavy infantry. SO for a regular game like that I use between 20 and 28 tactical Marines no matter what opponent I'm facing. I then use the rest of my points to reinforce those troops depending on what army is opposite of me. You can never out number a tyranid or IG player so don't try to. You will always be outnumbered against horde armies so it really doesn't matter how many troop squads you have, just use them wisely and don't get into prolonged fire fights espescailly against IG becuase they will kill you in the end.
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What I have heard is that you generally want to take 15 power armoured marines per 500 points. This gives you a solid base to work off of.
It gives a basic idea of how your army composition should be, but it isn't the be all end all right way to do it.
It really depends on what chapter you're using or what traits you've got too.
For example, I use the Aspire to Glory drawback which limits me from taking a bunch of dreads and terminators among other things. As such, I tend to rely on my tactical squads a lot more than a lot of folks would. I also dig using infiltrators, so I tend to field more Tacs and Devs than some because of that option.
My 1500 list has three 8-man tac squads with a meltagun or plasmagun and three 8-man dev squads with 4MLs. That's almost 50 SMs not counting an HQ or assault marines or anything like that, but like I said, I don't have the option of fielding some things, so your mileage will vary.
What I think you really want to do is use the 15/500 baseline at first, but keep in mind how you yourself play the game and what units you find yourself wishing you still had on the board/ would've taken more of/ etc. around the end of turn 4.
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I'd say what MalSerpah says. But change the 500pts to 750pts and that's my style (need some room for upgrades & other units after all...
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Well, I play Space wolves, so the lists usually look a little different (if not a lot) I currently use 40 basic marines (bloodclaws and grey hunters) in my 1500 list. Mind you, For me that's simply 3 full squads or 4 with 3 at 2/3s strenght.
Course, I've always been fond of large numbers of infantrymen. (My developping ork list has 120 models. I also used to play Skaven and am working on a beast heavy BoC list.)
For 'nilla marines though I would usually suggest no less than 3 full squads of marines, or about 5 lesser squads with heavy weapons.
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The "Model count" is always a good question. This is how I always consider "appropriate model count" and effectiveness. First, find out how many marines would fit in the army if it were ONLY marines. So, for example, at 1500pts, that would be100 marines. Then, as you start to plan your list, ask yourself, each time you "replace" a marine with HQ, wargear, tanks, toys, is this worth X marines? Like, For that predator with all lascannons, is it worth 10 marines? does it do something that 10 marines couldn't do, or would do better?
Obviously, just having marines is not an option, and it sounds rather borring, but face it, the lists that primarily have nothin but tac squads with just a few pieces of wargear each are some of the toughest, most diverse lists to beat.
Hope this helps.
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Heh, when I use my marines (very rare currently) my 1500 point army saw about 50-70 depending on if I took armour, a dread, a squad of termies, bikes, or some devs... (Aspire to glory and Faithful unto death are very fun traits except you can never fill two full force orgs with them.)
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The more I've played, the more I've realized that more models = easier fight. Space Marines are already bloody efficient at the base cost. I started out trying to do 1500 point matches with lots of wargear and fewer models and found that the more models I put in, the easier it became to win games (or at least not get creamed). I think the 15 models per 1500 points is pretty solid. I haven't played under 50 models in 1500 in awhile and I've had much better luck than I did when I would play with about 35-40.
Well I play SW and I run a crap load of Infintry. This has 2 reasons one because its harder to kill infintry than a tank, and 2 because im to cheap to buy tanks. I usually in a 1000 points run a good 50 models, when I get to around 1500 I add another 15 to 20. But where your at is good for nilla trait.
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